212 lines
6.4 KiB
C#
212 lines
6.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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namespace Jellyfin.Data.Entities
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{
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public partial class PersonRole
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{
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partial void Init();
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/// <summary>
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/// Default constructor. Protected due to required properties, but present because EF needs it.
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/// </summary>
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protected PersonRole()
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{
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// NOTE: This class has one-to-one associations with PersonRole.
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// One-to-one associations are not validated in constructors since this causes a scenario where each one must be constructed before the other.
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Sources = new HashSet<MetadataProviderId>();
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Init();
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}
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/// <summary>
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/// Replaces default constructor, since it's protected. Caller assumes responsibility for setting all required values before saving.
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/// </summary>
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public static PersonRole CreatePersonRoleUnsafe()
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{
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return new PersonRole();
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}
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/// <summary>
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/// Public constructor with required data.
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/// </summary>
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/// <param name="type"></param>
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/// <param name="_metadata0"></param>
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public PersonRole(Enums.PersonRoleType type, Metadata _metadata0)
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{
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// NOTE: This class has one-to-one associations with PersonRole.
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// One-to-one associations are not validated in constructors since this causes a scenario where each one must be constructed before the other.
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this.Type = type;
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if (_metadata0 == null) throw new ArgumentNullException(nameof(_metadata0));
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_metadata0.PersonRoles.Add(this);
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this.Sources = new HashSet<MetadataProviderId>();
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Init();
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}
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/// <summary>
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/// Static create function (for use in LINQ queries, etc.)
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/// </summary>
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/// <param name="type"></param>
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/// <param name="_metadata0"></param>
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public static PersonRole Create(Enums.PersonRoleType type, Metadata _metadata0)
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{
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return new PersonRole(type, _metadata0);
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}
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/*************************************************************************
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* Properties
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*************************************************************************/
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/// <summary>
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/// Backing field for Id.
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/// </summary>
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internal int _Id;
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/// <summary>
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/// When provided in a partial class, allows value of Id to be changed before setting.
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/// </summary>
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partial void SetId(int oldValue, ref int newValue);
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/// <summary>
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/// When provided in a partial class, allows value of Id to be changed before returning.
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/// </summary>
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partial void GetId(ref int result);
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/// <summary>
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/// Identity, Indexed, Required.
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/// </summary>
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[Key]
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[Required]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id
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{
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get
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{
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int value = _Id;
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GetId(ref value);
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return _Id = value;
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}
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protected set
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{
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int oldValue = _Id;
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SetId(oldValue, ref value);
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if (oldValue != value)
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{
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_Id = value;
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}
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}
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}
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/// <summary>
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/// Backing field for Role.
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/// </summary>
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protected string _Role;
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/// <summary>
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/// When provided in a partial class, allows value of Role to be changed before setting.
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/// </summary>
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partial void SetRole(string oldValue, ref string newValue);
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/// <summary>
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/// When provided in a partial class, allows value of Role to be changed before returning.
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/// </summary>
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partial void GetRole(ref string result);
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/// <summary>
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/// Max length = 1024
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/// </summary>
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[MaxLength(1024)]
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[StringLength(1024)]
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public string Role
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{
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get
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{
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string value = _Role;
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GetRole(ref value);
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return _Role = value;
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}
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set
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{
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string oldValue = _Role;
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SetRole(oldValue, ref value);
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if (oldValue != value)
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{
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_Role = value;
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}
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}
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}
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/// <summary>
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/// Backing field for Type.
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/// </summary>
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protected Enums.PersonRoleType _Type;
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/// <summary>
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/// When provided in a partial class, allows value of Type to be changed before setting.
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/// </summary>
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partial void SetType(Enums.PersonRoleType oldValue, ref Enums.PersonRoleType newValue);
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/// <summary>
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/// When provided in a partial class, allows value of Type to be changed before returning.
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/// </summary>
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partial void GetType(ref Enums.PersonRoleType result);
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/// <summary>
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/// Required.
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/// </summary>
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[Required]
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public Enums.PersonRoleType Type
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{
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get
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{
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Enums.PersonRoleType value = _Type;
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GetType(ref value);
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return _Type = value;
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}
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set
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{
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Enums.PersonRoleType oldValue = _Type;
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SetType(oldValue, ref value);
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if (oldValue != value)
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{
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_Type = value;
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}
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}
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}
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/// <summary>
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/// Required, ConcurrenyToken.
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/// </summary>
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[ConcurrencyCheck]
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[Required]
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public uint RowVersion { get; set; }
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public void OnSavingChanges()
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{
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RowVersion++;
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}
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/*************************************************************************
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* Navigation properties
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*************************************************************************/
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/// <summary>
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/// Required.
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/// </summary>
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[ForeignKey("Person_Id")]
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public virtual Person Person { get; set; }
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[ForeignKey("Artwork_Artwork_Id")]
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public virtual Artwork Artwork { get; set; }
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[ForeignKey("MetadataProviderId_Sources_Id")]
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public virtual ICollection<MetadataProviderId> Sources { get; protected set; }
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}
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}
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