jellyfin-server/Emby.Drawing.Skia/StripCollageBuilder.cs
Erwin de Haan ec1f5dc317 Mayor code cleanup
Add Argument*Exceptions now use proper nameof operators.

Added exception messages to quite a few Argument*Exceptions.

Fixed rethorwing to be proper syntax.

Added a ton of null checkes. (This is only a start, there are about 500 places that need proper null handling)

Added some TODOs to log certain exceptions.

Fix sln again.

Fixed all AssemblyInfo's and added proper copyright (where I could find them)

We live in *current year*.

Fixed the use of braces.

Fixed a ton of properties, and made a fair amount of functions static that should be and can be static.

Made more Methods that should be static static.

You can now use static to find bad functions!

Removed unused variable. And added one more proper XML comment.
2019-01-10 20:38:53 +01:00

235 lines
9.7 KiB
C#

using SkiaSharp;
using MediaBrowser.Common.Configuration;
using System;
using System.IO;
using MediaBrowser.Model.IO;
using System.Collections.Generic;
namespace Emby.Drawing.Skia
{
public class StripCollageBuilder
{
private readonly IApplicationPaths _appPaths;
private readonly IFileSystem _fileSystem;
public StripCollageBuilder(IApplicationPaths appPaths, IFileSystem fileSystem)
{
_appPaths = appPaths;
_fileSystem = fileSystem;
}
public static SKEncodedImageFormat GetEncodedFormat(string outputPath)
{
if (outputPath == null)
{
throw new ArgumentNullException(nameof(outputPath));
}
var ext = Path.GetExtension(outputPath).ToLower();
if (ext == ".jpg" || ext == ".jpeg")
return SKEncodedImageFormat.Jpeg;
if (ext == ".webp")
return SKEncodedImageFormat.Webp;
if (ext == ".gif")
return SKEncodedImageFormat.Gif;
if (ext == ".bmp")
return SKEncodedImageFormat.Bmp;
// default to png
return SKEncodedImageFormat.Png;
}
public void BuildPosterCollage(string[] paths, string outputPath, int width, int height)
{
// @todo
}
public void BuildSquareCollage(string[] paths, string outputPath, int width, int height)
{
using (var bitmap = BuildSquareCollageBitmap(paths, width, height))
{
using (var outputStream = new SKFileWStream(outputPath))
{
using (var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels()))
{
pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90);
}
}
}
}
public void BuildThumbCollage(string[] paths, string outputPath, int width, int height)
{
using (var bitmap = BuildThumbCollageBitmap(paths, width, height))
{
using (var outputStream = new SKFileWStream(outputPath))
{
using (var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels()))
{
pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90);
}
}
}
}
private SKBitmap BuildThumbCollageBitmap(string[] paths, int width, int height)
{
var bitmap = new SKBitmap(width, height);
using (var canvas = new SKCanvas(bitmap))
{
canvas.Clear(SKColors.Black);
// determine sizes for each image that will composited into the final image
var iSlice = Convert.ToInt32(width * 0.23475);
int iTrans = Convert.ToInt32(height * .25);
int iHeight = Convert.ToInt32(height * .70);
var horizontalImagePadding = Convert.ToInt32(width * 0.0125);
var verticalSpacing = Convert.ToInt32(height * 0.01111111111111111111111111111111);
int imageIndex = 0;
for (int i = 0; i < 4; i++)
{
using (var currentBitmap = GetNextValidImage(paths, imageIndex, out int newIndex))
{
imageIndex = newIndex;
if (currentBitmap == null)
{
continue;
}
// resize to the same aspect as the original
int iWidth = (int)Math.Abs(iHeight * currentBitmap.Width / currentBitmap.Height);
using (var resizeBitmap = new SKBitmap(iWidth, iHeight, currentBitmap.ColorType, currentBitmap.AlphaType))
{
currentBitmap.ScalePixels(resizeBitmap, SKFilterQuality.High);
// crop image
int ix = (int)Math.Abs((iWidth - iSlice) / 2);
using (var image = SKImage.FromBitmap(resizeBitmap))
using (var subset = image.Subset(SKRectI.Create(ix, 0, iSlice, iHeight)))
{
// draw image onto canvas
canvas.DrawImage(subset ?? image, (horizontalImagePadding * (i + 1)) + (iSlice * i), verticalSpacing);
if (subset == null)
{
continue;
}
// create reflection of image below the drawn image
using (var croppedBitmap = SKBitmap.FromImage(subset))
using (var reflectionBitmap = new SKBitmap(croppedBitmap.Width, croppedBitmap.Height / 2, croppedBitmap.ColorType, croppedBitmap.AlphaType))
{
// resize to half height
currentBitmap.ScalePixels(reflectionBitmap, SKFilterQuality.High);
using (var flippedBitmap = new SKBitmap(reflectionBitmap.Width, reflectionBitmap.Height, reflectionBitmap.ColorType, reflectionBitmap.AlphaType))
using (var flippedCanvas = new SKCanvas(flippedBitmap))
{
// flip image vertically
var matrix = SKMatrix.MakeScale(1, -1);
matrix.SetScaleTranslate(1, -1, 0, flippedBitmap.Height);
flippedCanvas.SetMatrix(matrix);
flippedCanvas.DrawBitmap(reflectionBitmap, 0, 0);
flippedCanvas.ResetMatrix();
// create gradient to make image appear as a reflection
var remainingHeight = height - (iHeight + (2 * verticalSpacing));
flippedCanvas.ClipRect(SKRect.Create(reflectionBitmap.Width, remainingHeight));
using (var gradient = new SKPaint())
{
gradient.IsAntialias = true;
gradient.BlendMode = SKBlendMode.SrcOver;
gradient.Shader = SKShader.CreateLinearGradient(new SKPoint(0, 0), new SKPoint(0, remainingHeight), new[] { new SKColor(0, 0, 0, 128), new SKColor(0, 0, 0, 208), new SKColor(0, 0, 0, 240), new SKColor(0, 0, 0, 255) }, null, SKShaderTileMode.Clamp);
flippedCanvas.DrawPaint(gradient);
}
// finally draw reflection onto canvas
canvas.DrawBitmap(flippedBitmap, (horizontalImagePadding * (i + 1)) + (iSlice * i), iHeight + (2 * verticalSpacing));
}
}
}
}
}
}
}
return bitmap;
}
private SKBitmap GetNextValidImage(string[] paths, int currentIndex, out int newIndex)
{
Dictionary<int, int> imagesTested = new Dictionary<int, int>();
SKBitmap bitmap = null;
while (imagesTested.Count < paths.Length)
{
if (currentIndex >= paths.Length)
{
currentIndex = 0;
}
bitmap = SkiaEncoder.Decode(paths[currentIndex], false, _fileSystem, null, out SKEncodedOrigin origin);
imagesTested[currentIndex] = 0;
currentIndex++;
if (bitmap != null)
{
break;
}
}
newIndex = currentIndex;
return bitmap;
}
private SKBitmap BuildSquareCollageBitmap(string[] paths, int width, int height)
{
var bitmap = new SKBitmap(width, height);
var imageIndex = 0;
var cellWidth = width / 2;
var cellHeight = height / 2;
using (var canvas = new SKCanvas(bitmap))
{
for (var x = 0; x < 2; x++)
{
for (var y = 0; y < 2; y++)
{
using (var currentBitmap = GetNextValidImage(paths, imageIndex, out int newIndex))
{
imageIndex = newIndex;
if (currentBitmap == null)
{
continue;
}
using (var resizedBitmap = new SKBitmap(cellWidth, cellHeight, currentBitmap.ColorType, currentBitmap.AlphaType))
{
// scale image
currentBitmap.ScalePixels(resizedBitmap, SKFilterQuality.High);
// draw this image into the strip at the next position
var xPos = x * cellWidth;
var yPos = y * cellHeight;
canvas.DrawBitmap(resizedBitmap, xPos, yPos);
}
}
}
}
}
return bitmap;
}
}
}