jellyfin-server/MediaBrowser.Api/GamesService.cs
2016-10-25 15:02:04 -04:00

228 lines
7.9 KiB
C#

using MediaBrowser.Controller.Dto;
using MediaBrowser.Controller.Entities;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Net;
using MediaBrowser.Controller.Persistence;
using MediaBrowser.Model.Dto;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using MediaBrowser.Model.Querying;
using MediaBrowser.Model.Services;
namespace MediaBrowser.Api
{
/// <summary>
/// Class GetSimilarGames
/// </summary>
[Route("/Games/{Id}/Similar", "GET", Summary = "Finds games similar to a given game.")]
public class GetSimilarGames : BaseGetSimilarItemsFromItem
{
}
/// <summary>
/// Class GetGameSystemSummaries
/// </summary>
[Route("/Games/SystemSummaries", "GET", Summary = "Finds games similar to a given game.")]
public class GetGameSystemSummaries : IReturn<List<GameSystemSummary>>
{
/// <summary>
/// Gets or sets the user id.
/// </summary>
/// <value>The user id.</value>
[ApiMember(Name = "UserId", Description = "Optional. Filter by user id", IsRequired = false, DataType = "string", ParameterType = "query", Verb = "GET")]
public string UserId { get; set; }
}
/// <summary>
/// Class GetGameSystemSummaries
/// </summary>
[Route("/Games/PlayerIndex", "GET", Summary = "Gets an index of players (1-x) and the number of games listed under each")]
public class GetPlayerIndex : IReturn<List<ItemIndex>>
{
/// <summary>
/// Gets or sets the user id.
/// </summary>
/// <value>The user id.</value>
[ApiMember(Name = "UserId", Description = "Optional. Filter by user id", IsRequired = false, DataType = "string", ParameterType = "query", Verb = "GET")]
public string UserId { get; set; }
}
/// <summary>
/// Class GamesService
/// </summary>
[Authenticated]
public class GamesService : BaseApiService
{
/// <summary>
/// The _user manager
/// </summary>
private readonly IUserManager _userManager;
/// <summary>
/// The _user data repository
/// </summary>
private readonly IUserDataManager _userDataRepository;
/// <summary>
/// The _library manager
/// </summary>
private readonly ILibraryManager _libraryManager;
/// <summary>
/// The _item repo
/// </summary>
private readonly IItemRepository _itemRepo;
/// <summary>
/// The _dto service
/// </summary>
private readonly IDtoService _dtoService;
/// <summary>
/// Initializes a new instance of the <see cref="GamesService" /> class.
/// </summary>
/// <param name="userManager">The user manager.</param>
/// <param name="userDataRepository">The user data repository.</param>
/// <param name="libraryManager">The library manager.</param>
/// <param name="itemRepo">The item repo.</param>
/// <param name="dtoService">The dto service.</param>
public GamesService(IUserManager userManager, IUserDataManager userDataRepository, ILibraryManager libraryManager, IItemRepository itemRepo, IDtoService dtoService)
{
_userManager = userManager;
_userDataRepository = userDataRepository;
_libraryManager = libraryManager;
_itemRepo = itemRepo;
_dtoService = dtoService;
}
/// <summary>
/// Gets the specified request.
/// </summary>
/// <param name="request">The request.</param>
/// <returns>System.Object.</returns>
public object Get(GetGameSystemSummaries request)
{
var user = request.UserId == null ? null : _userManager.GetUserById(request.UserId);
var query = new InternalItemsQuery(user)
{
IncludeItemTypes = new[] { typeof(GameSystem).Name }
};
var gameSystems = _libraryManager.GetItemList(query)
.Cast<GameSystem>()
.ToList();
var result = gameSystems
.Select(i => GetSummary(i, user))
.ToList();
return ToOptimizedSerializedResultUsingCache(result);
}
private static readonly CultureInfo UsCulture = new CultureInfo("en-US");
public object Get(GetPlayerIndex request)
{
var user = request.UserId == null ? null : _userManager.GetUserById(request.UserId);
var query = new InternalItemsQuery(user)
{
IncludeItemTypes = new[] { typeof(Game).Name }
};
var games = _libraryManager.GetItemList(query)
.Cast<Game>()
.ToList();
var lookup = games
.ToLookup(i => i.PlayersSupported ?? -1)
.OrderBy(i => i.Key)
.Select(i => new ItemIndex
{
ItemCount = i.Count(),
Name = i.Key == -1 ? string.Empty : i.Key.ToString(UsCulture)
})
.ToList();
return ToOptimizedSerializedResultUsingCache(lookup);
}
/// <summary>
/// Gets the summary.
/// </summary>
/// <param name="system">The system.</param>
/// <param name="user">The user.</param>
/// <returns>GameSystemSummary.</returns>
private GameSystemSummary GetSummary(GameSystem system, User user)
{
var summary = new GameSystemSummary
{
Name = system.GameSystemName,
DisplayName = system.Name
};
var items = user == null ?
system.GetRecursiveChildren(i => i is Game) :
system.GetRecursiveChildren(user, new InternalItemsQuery(user)
{
IncludeItemTypes = new[] { typeof(Game).Name }
});
var games = items.Cast<Game>().ToList();
summary.ClientInstalledGameCount = games.Count(i => i.IsPlaceHolder);
summary.GameCount = games.Count;
summary.GameFileExtensions = games.Where(i => !i.IsPlaceHolder).Select(i => Path.GetExtension(i.Path))
.Distinct(StringComparer.OrdinalIgnoreCase)
.ToList();
return summary;
}
/// <summary>
/// Gets the specified request.
/// </summary>
/// <param name="request">The request.</param>
/// <returns>System.Object.</returns>
public async Task<object> Get(GetSimilarGames request)
{
var result = await GetSimilarItemsResult(request).ConfigureAwait(false);
return ToOptimizedSerializedResultUsingCache(result);
}
private async Task<QueryResult<BaseItemDto>> GetSimilarItemsResult(BaseGetSimilarItemsFromItem request)
{
var user = !string.IsNullOrWhiteSpace(request.UserId) ? _userManager.GetUserById(request.UserId) : null;
var item = string.IsNullOrEmpty(request.Id) ?
(!string.IsNullOrWhiteSpace(request.UserId) ? user.RootFolder :
_libraryManager.RootFolder) : _libraryManager.GetItemById(request.Id);
var dtoOptions = GetDtoOptions(request);
var itemsResult = _libraryManager.GetItemList(new InternalItemsQuery(user)
{
Limit = request.Limit,
IncludeItemTypes = new[]
{
typeof(Game).Name
},
SimilarTo = item,
DtoOptions = dtoOptions
}).ToList();
var result = new QueryResult<BaseItemDto>
{
Items = (await _dtoService.GetBaseItemDtos(itemsResult, dtoOptions, user).ConfigureAwait(false)).ToArray(),
TotalRecordCount = itemsResult.Count
};
return result;
}
}
}