49b61f238e
# Conflicts: # Emby.Server.Implementations/ApplicationHost.cs # Emby.Server.Implementations/LiveTv/EmbyTV/EmbyTV.cs # Emby.Server.Implementations/LiveTv/LiveTvManager.cs # Emby.Server.Implementations/Security/MBLicenseFile.cs # Emby.Server.Implementations/Security/PluginSecurityManager.cs # Emby.Server.Implementations/Security/RegRecord.cs # MediaBrowser.Api/PluginService.cs # MediaBrowser.Api/System/SystemService.cs # MediaBrowser.Common/Security/IRequiresRegistration.cs # MediaBrowser.Common/Security/ISecurityManager.cs # MediaBrowser.Common/Security/PaymentRequiredException.cs # MediaBrowser.Model/Entities/MBRegistrationRecord.cs # MediaBrowser.Model/Entities/PluginSecurityInfo.cs # deployment/win-generic/build-jellyfin.ps1 |
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.. | ||
debian-package-x64 | ||
debian-x64 | ||
docker | ||
fedora-package-x64 | ||
framework | ||
linux-x64 | ||
osx-x64 | ||
ubuntu-x64 | ||
unraid/docker-templates | ||
win-generic | ||
win-x64 | ||
win-x86 | ||
clean.sh | ||
collect_all.sh | ||
common.build.sh | ||
make.sh | ||
README.md |
Build scripts
All build.sh
and package.sh
scripts are for *nix platforms (or WSL on Windows 10).
After running both, check the */pkg-dist/
folders for the archives and packages.
build_all.sh
will invoke every build and package script.
Use collect_all.sh
to copy all artifact to one directory for easy uploading.