jellyfin-server/Emby.Server.Implementations/Net/UdpSocket.cs

271 lines
8.5 KiB
C#

using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
using Emby.Server.Implementations.Networking;
using MediaBrowser.Model.Net;
namespace Emby.Server.Implementations.Net
{
// THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
// Be careful to check any changes compile and work for all platform projects it is shared in.
public sealed class UdpSocket : ISocket, IDisposable
{
private Socket _socket;
private int _localPort;
private bool _disposed = false;
public Socket Socket => _socket;
public IPAddress LocalIPAddress { get; }
private readonly SocketAsyncEventArgs _receiveSocketAsyncEventArgs = new SocketAsyncEventArgs()
{
SocketFlags = SocketFlags.None
};
private readonly SocketAsyncEventArgs _sendSocketAsyncEventArgs = new SocketAsyncEventArgs()
{
SocketFlags = SocketFlags.None
};
private TaskCompletionSource<SocketReceiveResult> _currentReceiveTaskCompletionSource;
private TaskCompletionSource<int> _currentSendTaskCompletionSource;
public UdpSocket(Socket socket, int localPort, IPAddress ip)
{
if (socket == null) throw new ArgumentNullException(nameof(socket));
_socket = socket;
_localPort = localPort;
LocalIPAddress = ip;
_socket.Bind(new IPEndPoint(ip, _localPort));
InitReceiveSocketAsyncEventArgs();
}
private void InitReceiveSocketAsyncEventArgs()
{
var receiveBuffer = new byte[8192];
_receiveSocketAsyncEventArgs.SetBuffer(receiveBuffer, 0, receiveBuffer.Length);
_receiveSocketAsyncEventArgs.Completed += _receiveSocketAsyncEventArgs_Completed;
var sendBuffer = new byte[8192];
_sendSocketAsyncEventArgs.SetBuffer(sendBuffer, 0, sendBuffer.Length);
_sendSocketAsyncEventArgs.Completed += _sendSocketAsyncEventArgs_Completed;
}
private void _receiveSocketAsyncEventArgs_Completed(object sender, SocketAsyncEventArgs e)
{
var tcs = _currentReceiveTaskCompletionSource;
if (tcs != null)
{
_currentReceiveTaskCompletionSource = null;
if (e.SocketError == SocketError.Success)
{
tcs.TrySetResult(new SocketReceiveResult
{
Buffer = e.Buffer,
ReceivedBytes = e.BytesTransferred,
RemoteEndPoint = e.RemoteEndPoint as IPEndPoint,
LocalIPAddress = LocalIPAddress
});
}
else
{
tcs.TrySetException(new Exception("SocketError: " + e.SocketError));
}
}
}
private void _sendSocketAsyncEventArgs_Completed(object sender, SocketAsyncEventArgs e)
{
var tcs = _currentSendTaskCompletionSource;
if (tcs != null)
{
_currentSendTaskCompletionSource = null;
if (e.SocketError == SocketError.Success)
{
tcs.TrySetResult(e.BytesTransferred);
}
else
{
tcs.TrySetException(new Exception("SocketError: " + e.SocketError));
}
}
}
public UdpSocket(Socket socket, IPEndPoint endPoint)
{
if (socket == null) throw new ArgumentNullException(nameof(socket));
_socket = socket;
_socket.Connect(endPoint);
InitReceiveSocketAsyncEventArgs();
}
public IAsyncResult BeginReceive(byte[] buffer, int offset, int count, AsyncCallback callback)
{
ThrowIfDisposed();
EndPoint receivedFromEndPoint = new IPEndPoint(IPAddress.Any, 0);
return _socket.BeginReceiveFrom(buffer, offset, count, SocketFlags.None, ref receivedFromEndPoint, callback, buffer);
}
public int Receive(byte[] buffer, int offset, int count)
{
ThrowIfDisposed();
return _socket.Receive(buffer, 0, buffer.Length, SocketFlags.None);
}
public SocketReceiveResult EndReceive(IAsyncResult result)
{
ThrowIfDisposed();
var sender = new IPEndPoint(IPAddress.Any, 0);
var remoteEndPoint = (EndPoint)sender;
var receivedBytes = _socket.EndReceiveFrom(result, ref remoteEndPoint);
var buffer = (byte[])result.AsyncState;
return new SocketReceiveResult
{
ReceivedBytes = receivedBytes,
RemoteEndPoint = (IPEndPoint)remoteEndPoint,
Buffer = buffer,
LocalIPAddress = LocalIPAddress
};
}
public Task<SocketReceiveResult> ReceiveAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
ThrowIfDisposed();
var taskCompletion = new TaskCompletionSource<SocketReceiveResult>();
bool isResultSet = false;
Action<IAsyncResult> callback = callbackResult =>
{
try
{
if (!isResultSet)
{
isResultSet = true;
taskCompletion.TrySetResult(EndReceive(callbackResult));
}
}
catch (Exception ex)
{
taskCompletion.TrySetException(ex);
}
};
var result = BeginReceive(buffer, offset, count, new AsyncCallback(callback));
if (result.CompletedSynchronously)
{
callback(result);
return taskCompletion.Task;
}
cancellationToken.Register(() => taskCompletion.TrySetCanceled());
return taskCompletion.Task;
}
public Task<SocketReceiveResult> ReceiveAsync(CancellationToken cancellationToken)
{
ThrowIfDisposed();
var buffer = new byte[8192];
return ReceiveAsync(buffer, 0, buffer.Length, cancellationToken);
}
public Task SendToAsync(byte[] buffer, int offset, int size, IPEndPoint endPoint, CancellationToken cancellationToken)
{
ThrowIfDisposed();
var taskCompletion = new TaskCompletionSource<int>();
bool isResultSet = false;
Action<IAsyncResult> callback = callbackResult =>
{
try
{
if (!isResultSet)
{
isResultSet = true;
taskCompletion.TrySetResult(EndSendTo(callbackResult));
}
}
catch (Exception ex)
{
taskCompletion.TrySetException(ex);
}
};
var result = BeginSendTo(buffer, offset, size, endPoint, new AsyncCallback(callback), null);
if (result.CompletedSynchronously)
{
callback(result);
return taskCompletion.Task;
}
cancellationToken.Register(() => taskCompletion.TrySetCanceled());
return taskCompletion.Task;
}
public IAsyncResult BeginSendTo(byte[] buffer, int offset, int size, IPEndPoint endPoint, AsyncCallback callback, object state)
{
ThrowIfDisposed();
return _socket.BeginSendTo(buffer, offset, size, SocketFlags.None, endPoint, callback, state);
}
public int EndSendTo(IAsyncResult result)
{
ThrowIfDisposed();
return _socket.EndSendTo(result);
}
private void ThrowIfDisposed()
{
if (_disposed)
{
throw new ObjectDisposedException(nameof(UdpSocket));
}
}
public void Dispose()
{
if (_disposed)
{
return;
}
_socket?.Dispose();
_currentReceiveTaskCompletionSource?.TrySetCanceled();
_currentSendTaskCompletionSource?.TrySetCanceled();
_socket = null;
_currentReceiveTaskCompletionSource = null;
_currentSendTaskCompletionSource = null;
_disposed = true;
}
}
}