320 lines
9.3 KiB
C#
320 lines
9.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using MediaBrowser.Api.Transcoding;
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using MediaBrowser.Common.Configuration;
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using MediaBrowser.Common.Net.Handlers;
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using MediaBrowser.Controller;
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using MediaBrowser.Model.Entities;
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namespace MediaBrowser.Api.HttpHandlers
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{
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public class AudioHandler : StaticFileHandler
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{
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private Audio _LibraryItem;
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/// <summary>
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/// Gets the library item that will be played, if any
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/// </summary>
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private Audio LibraryItem
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{
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get
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{
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if (_LibraryItem == null)
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{
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string id = QueryString["id"];
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if (!string.IsNullOrEmpty(id))
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{
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_LibraryItem = Kernel.Instance.GetItemById(Guid.Parse(id)) as Audio;
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}
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}
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return _LibraryItem;
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}
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}
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public override string Path
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{
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get
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{
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return TranscodedPath;
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}
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}
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private string _TranscodedPath;
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/// <summary>
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/// Gets the library item that will be played, if any
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/// </summary>
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private string TranscodedPath
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{
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get
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{
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if (_TranscodedPath == null)
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{
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string originalMediaPath = LibraryItem == null ? base.Path : LibraryItem.Path;
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if (!RequiresTranscoding())
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{
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_TranscodedPath = originalMediaPath;
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}
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else
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{
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string outputPath = GetOutputFilePath(originalMediaPath);
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// Find the job in the list
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TranscodingJob job = ApiService.GetTranscodingJob(outputPath);
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if (job == null && !File.Exists(outputPath))
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{
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job = GetNewTranscodingJob(originalMediaPath, outputPath);
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job.Start();
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}
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if (job != null)
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{
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job.WaitForExit();
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}
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_TranscodedPath = outputPath;
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}
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}
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return _TranscodedPath;
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}
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}
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public string AudioFormat
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{
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get
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{
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string val = QueryString["audiobitrate"];
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if (string.IsNullOrEmpty(val))
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{
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return "mp3";
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}
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return val;
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}
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}
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public int? AudioBitRate
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{
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get
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{
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string val = QueryString["audiobitrate"];
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if (string.IsNullOrEmpty(val))
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{
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return null;
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}
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return int.Parse(val);
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}
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}
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public int? NumAudioChannels
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{
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get
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{
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string val = QueryString["audiochannels"];
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if (string.IsNullOrEmpty(val))
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{
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return null;
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}
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return int.Parse(val);
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}
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}
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public int? AudioSampleRate
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{
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get
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{
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string val = QueryString["audiosamplerate"];
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if (string.IsNullOrEmpty(val))
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{
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return 44100;
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}
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return int.Parse(val);
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}
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}
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private static string _StreamsDirectory = null;
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/// <summary>
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/// Gets the folder path to where transcodes will be cached
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/// </summary>
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public static string StreamsDirectory
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{
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get
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{
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if (_StreamsDirectory == null)
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{
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_StreamsDirectory = System.IO.Path.Combine(ApplicationPaths.ProgramDataPath, "streams");
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if (!Directory.Exists(_StreamsDirectory))
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{
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Directory.CreateDirectory(_StreamsDirectory);
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}
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}
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return _StreamsDirectory;
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}
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}
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private static string _FFMpegDirectory = null;
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/// <summary>
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/// Gets the folder path to ffmpeg
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/// </summary>
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public static string FFMpegDirectory
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{
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get
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{
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if (_FFMpegDirectory == null)
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{
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_FFMpegDirectory = System.IO.Path.Combine(ApplicationPaths.ProgramDataPath, "ffmpeg");
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if (!Directory.Exists(_FFMpegDirectory))
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{
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Directory.CreateDirectory(_FFMpegDirectory);
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// Extract ffmpeg
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using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("MediaBrowser.Api.ffmpeg.ffmpeg.exe"))
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{
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using (FileStream fileStream = new FileStream(FFMpegPath, FileMode.Create))
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{
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stream.CopyTo(fileStream);
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}
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}
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}
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}
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return _FFMpegDirectory;
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}
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}
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private static string FFMpegPath
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{
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get
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{
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return System.IO.Path.Combine(FFMpegDirectory, "ffmpeg.exe");
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}
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}
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private string GetOutputFilePath(string input)
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{
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string hash = Kernel.GetMD5(input).ToString();
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if (AudioBitRate.HasValue)
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{
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hash += "_ab" + AudioBitRate;
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}
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if (NumAudioChannels.HasValue)
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{
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hash += "_ac" + NumAudioChannels;
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}
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if (AudioSampleRate.HasValue)
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{
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hash += "_ar" + AudioSampleRate;
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}
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string filename = hash + "." + AudioFormat.ToLower();
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return System.IO.Path.Combine(StreamsDirectory, filename);
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}
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/// <summary>
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/// Determines whether or not the original file requires transcoding
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/// </summary>
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private bool RequiresTranscoding()
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{
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// Only support skipping transcoding for library items
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if (LibraryItem == null)
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{
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return true;
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}
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// If it's not in the same format, we need to transcode
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if (!LibraryItem.Path.EndsWith(AudioFormat, StringComparison.OrdinalIgnoreCase))
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{
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return true;
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}
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// If the bitrate is greater than our desired bitrate, we need to transcode
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if (AudioBitRate.HasValue)
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{
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if (AudioBitRate.Value < LibraryItem.BitRate)
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{
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return true;
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}
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}
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// If the number of channels is greater than our desired channels, we need to transcode
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if (NumAudioChannels.HasValue)
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{
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if (NumAudioChannels.Value < LibraryItem.Channels)
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{
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return true;
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}
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}
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// If the sample rate is greater than our desired sample rate, we need to transcode
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if (AudioSampleRate.HasValue)
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{
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if (AudioSampleRate.Value < LibraryItem.SampleRate)
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{
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return true;
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}
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}
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// Yay
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return false;
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}
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/// <summary>
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/// Creates a new transcoding job
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/// </summary>
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private TranscodingJob GetNewTranscodingJob(string input, string output)
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{
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return new TranscodingJob()
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{
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InputFile = input,
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OutputFile = output,
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TranscoderPath = FFMpegPath,
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Arguments = GetAudioArguments(input, output)
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};
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}
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/// <summary>
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/// Creates arguments to pass to ffmpeg
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/// </summary>
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private string GetAudioArguments(string input, string output)
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{
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List<string> audioTranscodeParams = new List<string>();
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if (AudioBitRate.HasValue)
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{
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audioTranscodeParams.Add("-ab " + AudioBitRate.Value);
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}
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if (NumAudioChannels.HasValue)
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{
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audioTranscodeParams.Add("-ac " + NumAudioChannels.Value);
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}
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if (AudioSampleRate.HasValue)
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{
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audioTranscodeParams.Add("-ar " + AudioSampleRate.Value);
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}
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audioTranscodeParams.Add("-f " + AudioFormat);
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return "-i \"" + input + "\" -vn " + string.Join(" ", audioTranscodeParams.ToArray()) + " \"" + output + "\"";
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}
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}
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}
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