70 lines
2.1 KiB
C#
70 lines
2.1 KiB
C#
using System.Linq;
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using System.Runtime.Serialization;
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namespace MediaBrowser.Controller.Entities.Audio
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{
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/// <summary>
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/// Class MusicAlbum
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/// </summary>
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public class MusicAlbum : Folder
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{
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/// <summary>
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/// Songs will group into us so don't also include us in the index
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/// </summary>
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/// <value><c>true</c> if [include in index]; otherwise, <c>false</c>.</value>
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[IgnoreDataMember]
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public override bool IncludeInIndex
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{
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get
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{
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return false;
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}
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}
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/// <summary>
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/// Override this to true if class should be grouped under a container in indicies
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/// The container class should be defined via IndexContainer
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/// </summary>
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/// <value><c>true</c> if [group in index]; otherwise, <c>false</c>.</value>
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[IgnoreDataMember]
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public override bool GroupInIndex
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{
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get
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{
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return true;
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}
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}
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/// <summary>
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/// The unknwon artist
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/// </summary>
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private static readonly MusicArtist UnknwonArtist = new MusicArtist { Name = "<Unknown>" };
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/// <summary>
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/// Override this to return the folder that should be used to construct a container
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/// for this item in an index. GroupInIndex should be true as well.
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/// </summary>
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/// <value>The index container.</value>
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[IgnoreDataMember]
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public override Folder IndexContainer
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{
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get { return Parent as MusicArtist ?? UnknwonArtist; }
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}
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/// <summary>
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/// Determines whether the specified artist has artist.
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/// </summary>
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/// <param name="artist">The artist.</param>
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/// <returns><c>true</c> if the specified artist has artist; otherwise, <c>false</c>.</returns>
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public bool HasArtist(string artist)
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{
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return RecursiveChildren.OfType<Audio>().Any(i => i.HasArtist(artist));
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}
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}
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public class MusicAlbumDisc : Folder
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{
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}
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}
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