using MediaBrowser.Model.Drawing; using SkiaSharp; namespace Jellyfin.Drawing.Skia { /// /// Static helper class for drawing 'played' indicators. /// public static class PlayedIndicatorDrawer { private const int OffsetFromTopRightCorner = 38; /// /// Draw a 'played' indicator in the top right corner of a canvas. /// /// The canvas to draw the indicator on. /// /// The dimensions of the image to draw the indicator on. The width is used to determine the x-position of the /// indicator. /// public static void DrawPlayedIndicator(SKCanvas canvas, ImageDimensions imageSize) { var x = imageSize.Width - OffsetFromTopRightCorner; using (var paint = new SKPaint()) { paint.Color = SKColor.Parse("#CC00A4DC"); paint.Style = SKPaintStyle.Fill; canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint); } using (var paint = new SKPaint()) { paint.Color = new SKColor(255, 255, 255, 255); paint.Style = SKPaintStyle.Fill; paint.TextSize = 30; paint.IsAntialias = true; var text = "✔️"; var emojiChar = StringUtilities.GetUnicodeCharacterCode(text, SKTextEncoding.Utf32); // or: //var emojiChar = 0x1F680; // ask the font manager for a font with that character var fontManager = SKFontManager.Default; var emojiTypeface = fontManager.MatchCharacter(emojiChar); paint.Typeface = emojiTypeface; canvas.DrawText(text, (float)x - 20, OffsetFromTopRightCorner + 12, paint); } } } }