using System;
using System.Diagnostics;
using System.IO;
using System.Threading.Tasks;
using MediaBrowser.Common.Logging;
using MediaBrowser.Common.Serialization;
using MediaBrowser.Model.Entities;
namespace MediaBrowser.Controller.FFMpeg
{
///
/// Runs FFProbe against a media file and returns metadata.
///
public static class FFProbe
{
public static FFProbeResult Run(Audio item)
{
// Use try catch to avoid having to use File.Exists
try
{
return GetCachedResult(GetFFProbeAudioCachePath(item));
}
catch (FileNotFoundException)
{
}
FFProbeResult result = Run(item.Path);
// Fire and forget
CacheResult(result, GetFFProbeAudioCachePath(item));
return result;
}
private static FFProbeResult GetCachedResult(string path)
{
return JsvSerializer.DeserializeFromFile(path);
}
private static void CacheResult(FFProbeResult result, string outputCachePath)
{
Task.Run(() =>
{
JsvSerializer.SerializeToFile(result, outputCachePath);
});
}
public static FFProbeResult Run(Video item)
{
// Use try catch to avoid having to use File.Exists
try
{
return GetCachedResult(GetFFProbeVideoCachePath(item));
}
catch (FileNotFoundException)
{
}
FFProbeResult result = Run(item.Path);
// Fire and forget
CacheResult(result, GetFFProbeVideoCachePath(item));
return result;
}
private static FFProbeResult Run(string input)
{
MediaBrowser.Common.Logging.Logger.LogInfo(input);
ProcessStartInfo startInfo = new ProcessStartInfo();
startInfo.CreateNoWindow = true;
startInfo.UseShellExecute = false;
// Must consume both or ffmpeg may hang due to deadlocks. See comments below.
startInfo.RedirectStandardOutput = true;
startInfo.RedirectStandardError = true;
startInfo.FileName = Kernel.Instance.ApplicationPaths.FFProbePath;
startInfo.WorkingDirectory = Kernel.Instance.ApplicationPaths.FFMpegDirectory;
startInfo.Arguments = string.Format("\"{0}\" -v quiet -print_format json -show_streams -show_format", input);
//Logger.LogInfo(startInfo.FileName + " " + startInfo.Arguments);
Process process = new Process();
process.StartInfo = startInfo;
try
{
process.Start();
// MUST read both stdout and stderr asynchronously or a deadlock may occurr
// If we ever decide to disable the ffmpeg log then you must uncomment the below line.
process.BeginErrorReadLine();
FFProbeResult result = JsonSerializer.DeserializeFromStream(process.StandardOutput.BaseStream);
process.WaitForExit();
if (process.ExitCode != 0)
{
Logger.LogInfo("FFProbe exited with code {0} for {1}", process.ExitCode, input);
}
return result;
}
catch (Exception ex)
{
Logger.LogException(ex);
// Hate having to do this
try
{
process.Kill();
}
catch
{
}
return null;
}
finally
{
process.Dispose();
}
}
private static string GetFFProbeAudioCachePath(BaseEntity item)
{
string outputDirectory = Path.Combine(Kernel.Instance.ApplicationPaths.FFProbeAudioCacheDirectory, item.Id.ToString().Substring(0, 1));
return Path.Combine(outputDirectory, item.Id + "-" + item.DateModified.Ticks + ".jsv");
}
private static string GetFFProbeVideoCachePath(BaseEntity item)
{
string outputDirectory = Path.Combine(Kernel.Instance.ApplicationPaths.FFProbeVideoCacheDirectory, item.Id.ToString().Substring(0, 1));
return Path.Combine(outputDirectory, item.Id + "-" + item.DateModified.Ticks + ".jsv");
}
}
}