using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using MediaBrowser.Common.Configuration;
using MediaBrowser.Common.Events;
using MediaBrowser.Controller.Events;
using MediaBrowser.Controller.IO;
using MediaBrowser.Controller.Resolvers;
using MediaBrowser.Model.Entities;
namespace MediaBrowser.Controller.Library
{
public class ItemController
{
#region PreBeginResolvePath Event
///
/// Fires when a path is about to be resolved, but before child folders and files
/// have been collected from the file system.
/// This gives listeners a chance to cancel the operation and cause the path to be ignored.
///
public event EventHandler PreBeginResolvePath;
private bool OnPreBeginResolvePath(Folder parent, string path, FileAttributes attributes)
{
PreBeginResolveEventArgs args = new PreBeginResolveEventArgs()
{
Path = path,
Parent = parent,
FileAttributes = attributes,
Cancel = false
};
if (PreBeginResolvePath != null)
{
PreBeginResolvePath(this, args);
}
return !args.Cancel;
}
#endregion
#region BeginResolvePath Event
///
/// Fires when a path is about to be resolved, but after child folders and files
/// have been collected from the file system.
/// This gives listeners a chance to cancel the operation and cause the path to be ignored.
///
public event EventHandler BeginResolvePath;
private bool OnBeginResolvePath(ItemResolveEventArgs args)
{
if (BeginResolvePath != null)
{
BeginResolvePath(this, args);
}
return !args.Cancel;
}
#endregion
#region BaseItem Events
///
/// Called when an item is being created.
/// This should be used to fill item values, such as metadata
///
public event EventHandler> BaseItemCreating;
///
/// Called when an item has been created.
/// This should be used to process or modify item values.
///
public event EventHandler> BaseItemCreated;
#endregion
///
/// Called when an item has been created
///
private void OnBaseItemCreated(BaseItem item, Folder parent)
{
GenericItemEventArgs args = new GenericItemEventArgs { Item = item };
if (BaseItemCreating != null)
{
BaseItemCreating(this, args);
}
if (BaseItemCreated != null)
{
BaseItemCreated(this, args);
}
}
private void FireCreateEventsRecursive(Folder folder, Folder parent)
{
OnBaseItemCreated(folder, parent);
int count = folder.Children.Length;
Parallel.For(0, count, i =>
{
BaseItem item = folder.Children[i];
Folder childFolder = item as Folder;
if (childFolder != null)
{
FireCreateEventsRecursive(childFolder, folder);
}
else
{
OnBaseItemCreated(item, folder);
}
});
}
private BaseItem ResolveItem(ItemResolveEventArgs args)
{
// If that didn't pan out, try the slow ones
foreach (IBaseItemResolver resolver in Kernel.Instance.EntityResolvers)
{
var item = resolver.ResolvePath(args);
if (item != null)
{
return item;
}
}
return null;
}
///
/// Resolves a path into a BaseItem
///
public BaseItem GetItem(string path)
{
return GetItem(null, path);
}
///
/// Resolves a path into a BaseItem
///
public BaseItem GetItem(Folder parent, string path)
{
BaseItem item = GetItemInternal(parent, path, File.GetAttributes(path));
if (item != null)
{
var folder = item as Folder;
if (folder != null)
{
FireCreateEventsRecursive(folder, parent);
}
else
{
OnBaseItemCreated(item, parent);
}
}
return item;
}
///
/// Resolves a path into a BaseItem
///
private BaseItem GetItemInternal(Folder parent, string path, FileAttributes attributes)
{
if (!OnPreBeginResolvePath(parent, path, attributes))
{
return null;
}
IEnumerable> fileSystemChildren;
// Gather child folder and files
if (attributes.HasFlag(FileAttributes.Directory))
{
fileSystemChildren = Directory.GetFileSystemEntries(path, "*", SearchOption.TopDirectoryOnly).Select(f => new KeyValuePair(f, File.GetAttributes(f)));
bool isVirtualFolder = parent != null && parent.IsRoot;
fileSystemChildren = FilterChildFileSystemEntries(fileSystemChildren, isVirtualFolder);
}
else
{
fileSystemChildren = new KeyValuePair[] { };
}
ItemResolveEventArgs args = new ItemResolveEventArgs()
{
Path = path,
FileAttributes = attributes,
FileSystemChildren = fileSystemChildren,
Parent = parent,
Cancel = false
};
// Fire BeginResolvePath to see if anyone wants to cancel this operation
if (!OnBeginResolvePath(args))
{
return null;
}
BaseItem item = ResolveItem(args);
var folder = item as Folder;
if (folder != null)
{
// If it's a folder look for child entities
AttachChildren(folder, fileSystemChildren);
}
return item;
}
///
/// Finds child BaseItems for a given Folder
///
private void AttachChildren(Folder folder, IEnumerable> fileSystemChildren)
{
List baseItemChildren = new List();
int count = fileSystemChildren.Count();
// Resolve the child folder paths into entities
Parallel.For(0, count, i =>
{
KeyValuePair child = fileSystemChildren.ElementAt(i);
BaseItem item = GetItemInternal(folder, child.Key, child.Value);
if (item != null)
{
lock (baseItemChildren)
{
baseItemChildren.Add(item);
}
}
});
// Sort them
folder.Children = baseItemChildren.OrderBy(f =>
{
return string.IsNullOrEmpty(f.SortName) ? f.Name : f.SortName;
}).ToArray();
}
///
/// Transforms shortcuts into their actual paths
///
private List> FilterChildFileSystemEntries(IEnumerable> fileSystemChildren, bool flattenShortcuts)
{
List> returnFiles = new List>();
// Loop through each file
foreach (KeyValuePair file in fileSystemChildren)
{
// Folders
if (file.Value.HasFlag(FileAttributes.Directory))
{
returnFiles.Add(file);
}
// If it's a shortcut, resolve it
else if (Shortcut.IsShortcut(file.Key))
{
string newPath = Shortcut.ResolveShortcut(file.Key);
FileAttributes newPathAttributes = File.GetAttributes(newPath);
// Find out if the shortcut is pointing to a directory or file
if (newPathAttributes.HasFlag(FileAttributes.Directory))
{
// If we're flattening then get the shortcut's children
if (flattenShortcuts)
{
IEnumerable> newChildren = Directory.GetFileSystemEntries(newPath, "*", SearchOption.TopDirectoryOnly).Select(f => new KeyValuePair(f, File.GetAttributes(f)));
returnFiles.AddRange(FilterChildFileSystemEntries(newChildren, false));
}
else
{
returnFiles.Add(new KeyValuePair(newPath, newPathAttributes));
}
}
else
{
returnFiles.Add(new KeyValuePair(newPath, newPathAttributes));
}
}
else
{
returnFiles.Add(file);
}
}
return returnFiles;
}
///
/// Gets a Person
///
public Person GetPerson(string name)
{
string path = Path.Combine(ApplicationPaths.PeoplePath, name);
return GetImagesByNameItem(path, name);
}
///
/// Gets a Studio
///
public Studio GetStudio(string name)
{
string path = Path.Combine(ApplicationPaths.StudioPath, name);
return GetImagesByNameItem(path, name);
}
///
/// Gets a Genre
///
public Genre GetGenre(string name)
{
string path = Path.Combine(ApplicationPaths.GenrePath, name);
return GetImagesByNameItem(path, name);
}
///
/// Gets a Year
///
public Year GetYear(int value)
{
string path = Path.Combine(ApplicationPaths.YearPath, value.ToString());
return GetImagesByNameItem(path, value.ToString());
}
private Dictionary ImagesByNameItemCache = new Dictionary();
///
/// Generically retrieves an IBN item
///
private T GetImagesByNameItem(string path, string name)
where T : BaseEntity, new()
{
string key = path.ToLower();
// Look for it in the cache, if it's not there, create it
if (!ImagesByNameItemCache.ContainsKey(key))
{
ImagesByNameItemCache[key] = CreateImagesByNameItem(path, name);
}
return ImagesByNameItemCache[key] as T;
}
///
/// Creates an IBN item based on a given path
///
private T CreateImagesByNameItem(string path, string name)
where T : BaseEntity, new ()
{
T item = new T();
item.Name = name;
item.Id = Kernel.GetMD5(path);
if (Directory.Exists(path))
{
item.DateCreated = Directory.GetCreationTime(path);
item.DateModified = Directory.GetLastAccessTime(path);
if (File.Exists(Path.Combine(path, "folder.jpg")))
{
item.PrimaryImagePath = Path.Combine(path, "folder.jpg");
}
else if (File.Exists(Path.Combine(path, "folder.png")))
{
item.PrimaryImagePath = Path.Combine(path, "folder.png");
}
}
else
{
DateTime now = DateTime.Now;
item.DateCreated = now;
item.DateModified = now;
}
return item;
}
}
}