using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.Json.Serialization;
using System.Threading;
using System.Threading.Tasks;
using MediaBrowser.Controller.IO;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Providers;
using MediaBrowser.Model.Configuration;
using MediaBrowser.Model.IO;
using MediaBrowser.Model.Serialization;
using Microsoft.Extensions.Logging;
namespace MediaBrowser.Controller.Entities
{
///
/// Specialized Folder class that points to a subset of the physical folders in the system.
/// It is created from the user-specific folders within the system root.
///
public class CollectionFolder : Folder, ICollectionFolder
{
public static IXmlSerializer XmlSerializer { get; set; }
public static IJsonSerializer JsonSerializer { get; set; }
public static IServerApplicationHost ApplicationHost { get; set; }
public CollectionFolder()
{
PhysicalLocationsList = Array.Empty();
PhysicalFolderIds = Array.Empty();
}
[JsonIgnore]
public override bool SupportsPlayedStatus => false;
[JsonIgnore]
public override bool SupportsInheritedParentImages => false;
public override bool CanDelete()
{
return false;
}
public string CollectionType { get; set; }
private static readonly Dictionary LibraryOptions = new Dictionary();
public LibraryOptions GetLibraryOptions()
{
return GetLibraryOptions(Path);
}
private static LibraryOptions LoadLibraryOptions(string path)
{
try
{
var result = XmlSerializer.DeserializeFromFile(typeof(LibraryOptions), GetLibraryOptionsPath(path)) as LibraryOptions;
if (result == null)
{
return new LibraryOptions();
}
foreach (var mediaPath in result.PathInfos)
{
if (!string.IsNullOrEmpty(mediaPath.Path))
{
mediaPath.Path = ApplicationHost.ExpandVirtualPath(mediaPath.Path);
}
}
return result;
}
catch (FileNotFoundException)
{
return new LibraryOptions();
}
catch (IOException)
{
return new LibraryOptions();
}
catch (Exception ex)
{
Logger.LogError(ex, "Error loading library options");
return new LibraryOptions();
}
}
private static string GetLibraryOptionsPath(string path)
{
return System.IO.Path.Combine(path, "options.xml");
}
public void UpdateLibraryOptions(LibraryOptions options)
{
SaveLibraryOptions(Path, options);
}
public static LibraryOptions GetLibraryOptions(string path)
{
lock (LibraryOptions)
{
if (!LibraryOptions.TryGetValue(path, out var options))
{
options = LoadLibraryOptions(path);
LibraryOptions[path] = options;
}
return options;
}
}
public static void SaveLibraryOptions(string path, LibraryOptions options)
{
lock (LibraryOptions)
{
LibraryOptions[path] = options;
var clone = JsonSerializer.DeserializeFromString(JsonSerializer.SerializeToString(options));
foreach (var mediaPath in clone.PathInfos)
{
if (!string.IsNullOrEmpty(mediaPath.Path))
{
mediaPath.Path = ApplicationHost.ReverseVirtualPath(mediaPath.Path);
}
}
XmlSerializer.SerializeToFile(clone, GetLibraryOptionsPath(path));
}
}
public static void OnCollectionFolderChange()
{
lock (LibraryOptions)
{
LibraryOptions.Clear();
}
}
///
/// Allow different display preferences for each collection folder.
///
/// The display prefs id.
[JsonIgnore]
public override Guid DisplayPreferencesId => Id;
[JsonIgnore]
public override string[] PhysicalLocations => PhysicalLocationsList;
public override bool IsSaveLocalMetadataEnabled()
{
return true;
}
public string[] PhysicalLocationsList { get; set; }
public Guid[] PhysicalFolderIds { get; set; }
protected override FileSystemMetadata[] GetFileSystemChildren(IDirectoryService directoryService)
{
return CreateResolveArgs(directoryService, true).FileSystemChildren;
}
private bool _requiresRefresh;
public override bool RequiresRefresh()
{
var changed = base.RequiresRefresh() || _requiresRefresh;
if (!changed)
{
var locations = PhysicalLocations;
var newLocations = CreateResolveArgs(new DirectoryService(FileSystem), false).PhysicalLocations;
if (!locations.SequenceEqual(newLocations))
{
changed = true;
}
}
if (!changed)
{
var folderIds = PhysicalFolderIds;
var newFolderIds = GetPhysicalFolders(false).Select(i => i.Id).ToList();
if (!folderIds.SequenceEqual(newFolderIds))
{
changed = true;
}
}
return changed;
}
public override bool BeforeMetadataRefresh(bool replaceAllMetdata)
{
var changed = base.BeforeMetadataRefresh(replaceAllMetdata) || _requiresRefresh;
_requiresRefresh = false;
return changed;
}
public override double? GetRefreshProgress()
{
var folders = GetPhysicalFolders(true).ToList();
double totalProgresses = 0;
var foldersWithProgress = 0;
foreach (var folder in folders)
{
var progress = ProviderManager.GetRefreshProgress(folder.Id);
if (progress.HasValue)
{
totalProgresses += progress.Value;
foldersWithProgress++;
}
}
if (foldersWithProgress == 0)
{
return null;
}
return totalProgresses / foldersWithProgress;
}
protected override bool RefreshLinkedChildren(IEnumerable fileSystemChildren)
{
return RefreshLinkedChildrenInternal(true);
}
private bool RefreshLinkedChildrenInternal(bool setFolders)
{
var physicalFolders = GetPhysicalFolders(false)
.ToList();
var linkedChildren = physicalFolders
.SelectMany(c => c.LinkedChildren)
.ToList();
var changed = !linkedChildren.SequenceEqual(LinkedChildren, new LinkedChildComparer(FileSystem));
LinkedChildren = linkedChildren.ToArray();
var folderIds = PhysicalFolderIds;
var newFolderIds = physicalFolders.Select(i => i.Id).ToArray();
if (!folderIds.SequenceEqual(newFolderIds))
{
changed = true;
if (setFolders)
{
PhysicalFolderIds = newFolderIds;
}
}
return changed;
}
private ItemResolveArgs CreateResolveArgs(IDirectoryService directoryService, bool setPhysicalLocations)
{
var path = ContainingFolderPath;
var args = new ItemResolveArgs(ConfigurationManager.ApplicationPaths, directoryService)
{
FileInfo = FileSystem.GetDirectoryInfo(path),
Path = path,
Parent = GetParent() as Folder,
CollectionType = CollectionType
};
// Gather child folder and files
if (args.IsDirectory)
{
var flattenFolderDepth = 0;
var files = FileData.GetFilteredFileSystemEntries(directoryService, args.Path, FileSystem, ApplicationHost, Logger, args, flattenFolderDepth: flattenFolderDepth, resolveShortcuts: true);
args.FileSystemChildren = files;
}
_requiresRefresh = _requiresRefresh || !args.PhysicalLocations.SequenceEqual(PhysicalLocations);
if (setPhysicalLocations)
{
PhysicalLocationsList = args.PhysicalLocations;
}
return args;
}
///
/// Compare our current children (presumably just read from the repo) with the current state of the file system and adjust for any changes
/// ***Currently does not contain logic to maintain items that are unavailable in the file system***
///
/// The progress.
/// The cancellation token.
/// if set to true [recursive].
/// if set to true [refresh child metadata].
/// The refresh options.
/// The directory service.
/// Task.
protected override Task ValidateChildrenInternal(IProgress progress, CancellationToken cancellationToken, bool recursive, bool refreshChildMetadata, MetadataRefreshOptions refreshOptions, IDirectoryService directoryService)
{
return Task.CompletedTask;
}
///
/// Our children are actually just references to the ones in the physical root...
///
/// The actual children.
[JsonIgnore]
public override IEnumerable Children => GetActualChildren();
public IEnumerable GetActualChildren()
{
return GetPhysicalFolders(true).SelectMany(c => c.Children);
}
public IEnumerable GetPhysicalFolders()
{
return GetPhysicalFolders(true);
}
private IEnumerable GetPhysicalFolders(bool enableCache)
{
if (enableCache)
{
return PhysicalFolderIds.Select(i => LibraryManager.GetItemById(i)).OfType();
}
var rootChildren = LibraryManager.RootFolder.Children
.OfType()
.ToList();
return PhysicalLocations
.Where(i => !FileSystem.AreEqual(i, Path))
.SelectMany(i => GetPhysicalParents(i, rootChildren))
.GroupBy(x => x.Id)
.Select(x => x.First());
}
private IEnumerable GetPhysicalParents(string path, List rootChildren)
{
var result = rootChildren
.Where(i => FileSystem.AreEqual(i.Path, path))
.ToList();
if (result.Count == 0)
{
var folder = LibraryManager.FindByPath(path, true) as Folder;
if (folder != null)
{
result.Add(folder);
}
}
return result;
}
[JsonIgnore]
public override bool SupportsPeople => false;
}
}