using System.Threading;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
using Microsoft.Extensions.Logging;
namespace MediaBrowser.Controller.SyncPlay
{
///
/// Class IdleGroupState.
///
///
/// Class is not thread-safe, external locking is required when accessing methods.
///
public class IdleGroupState : AbstractGroupState
{
///
/// Default constructor.
///
public IdleGroupState(ILogger logger) : base(logger)
{
// Do nothing.
}
///
public override GroupState GetGroupState()
{
return GroupState.Idle;
}
///
public override void SessionJoined(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken)
{
SendStopCommand(context, GetGroupState(), session, cancellationToken);
}
///
public override void SessionLeaving(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken)
{
// Do nothing.
}
///
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(_logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
}
///
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(_logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
}
///
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
SendStopCommand(context, prevState, session, cancellationToken);
}
///
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
SendStopCommand(context, prevState, session, cancellationToken);
}
///
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
SendStopCommand(context, prevState, session, cancellationToken);
}
///
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
SendStopCommand(context, prevState, session, cancellationToken);
}
///
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
SendStopCommand(context, prevState, session, cancellationToken);
}
///
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(_logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
}
///
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(_logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
}
private void SendStopCommand(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken)
{
var command = context.NewSyncPlayCommand(SendCommandType.Stop);
if (!prevState.Equals(GetGroupState()))
{
context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
}
else
{
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
}
}
}
}