using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
namespace MediaBrowser.Common.IO
{
///
/// Interface IFileSystem
///
public interface IFileSystem
{
///
/// Determines whether the specified filename is shortcut.
///
/// The filename.
/// true if the specified filename is shortcut; otherwise, false.
bool IsShortcut(string filename);
///
/// Resolves the shortcut.
///
/// The filename.
/// System.String.
string ResolveShortcut(string filename);
///
/// Creates the shortcut.
///
/// The shortcut path.
/// The target.
void CreateShortcut(string shortcutPath, string target);
///
/// Gets the file system info.
///
/// The path.
/// FileSystemInfo.
FileSystemInfo GetFileSystemInfo(string path);
///
/// Gets the valid filename.
///
/// The filename.
/// System.String.
string GetValidFilename(string filename);
///
/// Gets the creation time UTC.
///
/// The info.
/// DateTime.
DateTime GetCreationTimeUtc(FileSystemInfo info);
///
/// Gets the last write time UTC.
///
/// The information.
/// DateTime.
DateTime GetLastWriteTimeUtc(FileSystemInfo info);
///
/// Gets the last write time UTC.
///
/// The path.
/// DateTime.
DateTime GetLastWriteTimeUtc(string path);
///
/// Gets the file stream.
///
/// The path.
/// The mode.
/// The access.
/// The share.
/// if set to true [is asynchronous].
/// FileStream.
Stream GetFileStream(string path, FileMode mode, FileAccess access, FileShare share, bool isAsync = false);
Stream OpenRead(String path);
///
/// Swaps the files.
///
/// The file1.
/// The file2.
void SwapFiles(string file1, string file2);
///
/// Determines whether [contains sub path] [the specified parent path].
///
/// The parent path.
/// The path.
/// true if [contains sub path] [the specified parent path]; otherwise, false.
bool ContainsSubPath(string parentPath, string path);
///
/// Determines whether [is root path] [the specified path].
///
/// The path.
/// true if [is root path] [the specified path]; otherwise, false.
bool IsRootPath(string path);
///
/// Normalizes the path.
///
/// The path.
/// System.String.
string NormalizePath(string path);
///
/// Substitutes the path.
///
/// The path.
/// From.
/// To.
/// System.String.
string SubstitutePath(string path, string from, string to);
///
/// Gets the file name without extension.
///
/// The information.
/// System.String.
string GetFileNameWithoutExtension(FileSystemInfo info);
///
/// Gets the file name without extension.
///
/// The path.
/// System.String.
string GetFileNameWithoutExtension(string path);
///
/// Determines whether [is path file] [the specified path].
///
/// The path.
/// true if [is path file] [the specified path]; otherwise, false.
bool IsPathFile(string path);
///
/// Deletes the file.
///
/// The path.
void DeleteFile(string path);
///
/// Deletes the directory.
///
/// The path.
/// if set to true [recursive].
void DeleteDirectory(string path, bool recursive);
IEnumerable GetDirectories(string path, bool recursive = false);
IEnumerable GetFiles(string path, bool recursive = false);
IEnumerable GetFileSystemEntries(string path, bool recursive = false);
void CreateDirectory(string path);
void CopyFile(string source, string target, bool overwrite);
void MoveFile(string source, string target);
void MoveDirectory(string source, string target);
bool DirectoryExists(string path);
bool FileExists(string path);
string ReadAllText(string path);
void WriteAllText(string path, string text);
void WriteAllText(string path, string text, Encoding encoding);
string ReadAllText(string path, Encoding encoding);
IEnumerable GetDirectoryPaths(string path, bool recursive = false);
IEnumerable GetFilePaths(string path, bool recursive = false);
IEnumerable GetFileSystemEntryPaths(string path, bool recursive = false);
}
}