Rewrite syncplay using a state design pattern
This commit is contained in:
parent
5487dfc145
commit
e10799e0e8
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@ -0,0 +1,171 @@
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using System.Linq;
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using System;
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using System.Threading;
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using System.Collections.Generic;
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using MediaBrowser.Controller.Entities;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Model.Session;
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using MediaBrowser.Model.SyncPlay;
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namespace MediaBrowser.Controller.SyncPlay
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{
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/// <summary>
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/// Class PausedGroupState.
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/// </summary>
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/// <remarks>
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/// Class is not thread-safe, external locking is required when accessing methods.
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/// </remarks>
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public class PausedGroupState : SyncPlayAbstractState
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{
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/// <inheritdoc />
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public override GroupState GetGroupState()
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{
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return GroupState.Paused;
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}
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/// <inheritdoc />
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public override bool HandleRequest(ISyncPlayStateContext context, bool newState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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var playingState = new PlayingGroupState();
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context.SetState(playingState);
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return playingState.HandleRequest(context, true, request, session, cancellationToken);
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}
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/// <inheritdoc />
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public override bool HandleRequest(ISyncPlayStateContext context, bool newState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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if (newState)
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{
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GroupInfo group = context.GetGroup();
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// Pause group and compute the media playback position
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var currentTime = DateTime.UtcNow;
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var elapsedTime = currentTime - group.LastActivity;
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group.LastActivity = currentTime;
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// Seek only if playback actually started
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// Pause request may be issued during the delay added to account for latency
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group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
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var command = context.NewSyncPlayCommand(SendCommandType.Pause);
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context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
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}
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else
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{
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// Client got lost, sending current state
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var command = context.NewSyncPlayCommand(SendCommandType.Pause);
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context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
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}
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return true;
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}
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/// <inheritdoc />
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public override bool HandleRequest(ISyncPlayStateContext context, bool newState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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GroupInfo group = context.GetGroup();
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// Sanitize PositionTicks
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var ticks = context.SanitizePositionTicks(request.PositionTicks);
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// Seek
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group.PositionTicks = ticks;
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group.LastActivity = DateTime.UtcNow;
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var command = context.NewSyncPlayCommand(SendCommandType.Seek);
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context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
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return true;
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}
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/// <inheritdoc />
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public override bool HandleRequest(ISyncPlayStateContext context, bool newState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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GroupInfo group = context.GetGroup();
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if (newState)
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{
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// Pause group and compute the media playback position
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var currentTime = DateTime.UtcNow;
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var elapsedTime = currentTime - group.LastActivity;
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group.LastActivity = currentTime;
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group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
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group.SetBuffering(session, true);
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// Send pause command to all non-buffering sessions
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var command = context.NewSyncPlayCommand(SendCommandType.Pause);
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context.SendCommand(session, SyncPlayBroadcastType.AllReady, command, cancellationToken);
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var updateOthers = context.NewSyncPlayGroupUpdate(GroupUpdateType.GroupWait, session.UserName);
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context.SendGroupUpdate(session, SyncPlayBroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
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}
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else
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{
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// TODO: no idea?
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// group.SetBuffering(session, true);
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// Client got lost, sending current state
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var command = context.NewSyncPlayCommand(SendCommandType.Pause);
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context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
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}
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return true;
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}
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/// <inheritdoc />
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public override bool HandleRequest(ISyncPlayStateContext context, bool newState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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GroupInfo group = context.GetGroup();
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group.SetBuffering(session, false);
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var requestTicks = context.SanitizePositionTicks(request.PositionTicks);
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var currentTime = DateTime.UtcNow;
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var elapsedTime = currentTime - request.When;
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var clientPosition = TimeSpan.FromTicks(requestTicks) + elapsedTime;
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var delay = group.PositionTicks - clientPosition.Ticks;
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if (group.IsBuffering())
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{
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// Others are still buffering, tell this client to pause when ready
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var command = context.NewSyncPlayCommand(SendCommandType.Pause);
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var pauseAtTime = currentTime.AddMilliseconds(delay);
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command.When = context.DateToUTCString(pauseAtTime);
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context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
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}
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else
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{
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// Let other clients resume as soon as the buffering client catches up
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if (delay > group.GetHighestPing() * 2)
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{
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// Client that was buffering is recovering, notifying others to resume
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group.LastActivity = currentTime.AddMilliseconds(
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delay
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);
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var command = context.NewSyncPlayCommand(SendCommandType.Play);
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context.SendCommand(session, SyncPlayBroadcastType.AllExceptCurrentSession, command, cancellationToken);
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}
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else
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{
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// Client, that was buffering, resumed playback but did not update others in time
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delay = Math.Max(group.GetHighestPing() * 2, group.DefaultPing);
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group.LastActivity = currentTime.AddMilliseconds(
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delay
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);
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var command = context.NewSyncPlayCommand(SendCommandType.Play);
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context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
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}
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// Change state
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var playingState = new PlayingGroupState();
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context.SetState(playingState);
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}
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return true;
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}
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}
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}
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@ -0,0 +1,94 @@
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using System.Linq;
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using System;
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using System.Threading;
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using System.Collections.Generic;
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using MediaBrowser.Controller.Entities;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Model.Session;
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using MediaBrowser.Model.SyncPlay;
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namespace MediaBrowser.Controller.SyncPlay
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{
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/// <summary>
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/// Class PlayingGroupState.
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/// </summary>
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/// <remarks>
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/// Class is not thread-safe, external locking is required when accessing methods.
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/// </remarks>
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public class PlayingGroupState : SyncPlayAbstractState
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{
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/// <inheritdoc />
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public override GroupState GetGroupState()
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{
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return GroupState.Playing;
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}
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/// <inheritdoc />
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public override bool HandleRequest(ISyncPlayStateContext context, bool newState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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GroupInfo group = context.GetGroup();
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if (newState)
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{
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// Pick a suitable time that accounts for latency
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var delay = Math.Max(group.GetHighestPing() * 2, group.DefaultPing);
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// Unpause group and set starting point in future
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// Clients will start playback at LastActivity (datetime) from PositionTicks (playback position)
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// The added delay does not guarantee, of course, that the command will be received in time
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// Playback synchronization will mainly happen client side
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group.LastActivity = DateTime.UtcNow.AddMilliseconds(
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delay
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);
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var command = context.NewSyncPlayCommand(SendCommandType.Play);
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context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
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}
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else
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{
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// Client got lost, sending current state
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var command = context.NewSyncPlayCommand(SendCommandType.Play);
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context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
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}
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return true;
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}
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/// <inheritdoc />
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public override bool HandleRequest(ISyncPlayStateContext context, bool newState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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var pausedState = new PausedGroupState();
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context.SetState(pausedState);
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return pausedState.HandleRequest(context, true, request, session, cancellationToken);
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}
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/// <inheritdoc />
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public override bool HandleRequest(ISyncPlayStateContext context, bool newState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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var pausedState = new PausedGroupState();
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context.SetState(pausedState);
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return pausedState.HandleRequest(context, true, request, session, cancellationToken);
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}
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/// <inheritdoc />
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public override bool HandleRequest(ISyncPlayStateContext context, bool newState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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var pausedState = new PausedGroupState();
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context.SetState(pausedState);
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return pausedState.HandleRequest(context, true, request, session, cancellationToken);
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}
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/// <inheritdoc />
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public override bool HandleRequest(ISyncPlayStateContext context, bool newState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Group was not waiting, make sure client has latest state
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var command = context.NewSyncPlayCommand(SendCommandType.Play);
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context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
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return true;
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}
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}
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}
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@ -8,6 +8,7 @@ using MediaBrowser.Controller.Session;
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using MediaBrowser.Controller.SyncPlay;
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using MediaBrowser.Model.Session;
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using MediaBrowser.Model.SyncPlay;
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using Microsoft.Extensions.Logging;
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namespace Emby.Server.Implementations.SyncPlay
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{
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/// <remarks>
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/// Class is not thread-safe, external locking is required when accessing methods.
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/// </remarks>
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public class SyncPlayController : ISyncPlayController
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public class SyncPlayController : ISyncPlayController, ISyncPlayStateContext
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{
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/// <summary>
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/// Used to filter the sessions of a group.
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/// </summary>
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private enum BroadcastType
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{
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/// <summary>
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/// All sessions will receive the message.
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/// </summary>
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AllGroup = 0,
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/// <summary>
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/// Only the specified session will receive the message.
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/// </summary>
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CurrentSession = 1,
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/// <summary>
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/// All sessions, except the current one, will receive the message.
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/// </summary>
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AllExceptCurrentSession = 2,
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/// <summary>
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/// Only sessions that are not buffering will receive the message.
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/// </summary>
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AllReady = 3
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}
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/// <summary>
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/// The session manager.
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/// </summary>
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@ -55,22 +30,33 @@ namespace Emby.Server.Implementations.SyncPlay
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/// </summary>
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private readonly ISyncPlayManager _syncPlayManager;
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/// <summary>
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/// The logger.
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/// </summary>
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private readonly ILogger _logger;
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/// <summary>
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/// The group to manage.
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/// </summary>
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private readonly GroupInfo _group = new GroupInfo();
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/// <summary>
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/// Initializes a new instance of the <see cref="SyncPlayController" /> class.
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/// Internal group state.
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/// </summary>
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/// <param name="sessionManager">The session manager.</param>
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/// <param name="syncPlayManager">The SyncPlay manager.</param>
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public SyncPlayController(
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ISessionManager sessionManager,
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ISyncPlayManager syncPlayManager)
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/// <value>The group's state.</value>
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private ISyncPlayState State = new PausedGroupState();
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/// <inheritdoc />
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public GroupInfo GetGroup()
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{
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_sessionManager = sessionManager;
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_syncPlayManager = syncPlayManager;
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return _group;
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}
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/// <inheritdoc />
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public void SetState(ISyncPlayState state)
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{
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_logger.LogInformation("SetState: {0} -> {1}.", State.GetGroupState(), state.GetGroupState());
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this.State = state;
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}
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/// <inheritdoc />
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public bool IsGroupEmpty() => _group.IsEmpty();
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/// <summary>
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/// Converts DateTime to UTC string.
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/// Initializes a new instance of the <see cref="SyncPlayController" /> class.
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/// </summary>
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/// <param name="date">The date to convert.</param>
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/// <value>The UTC string.</value>
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private string DateToUTCString(DateTime date)
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/// <param name="sessionManager">The session manager.</param>
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/// <param name="syncPlayManager">The SyncPlay manager.</param>
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public SyncPlayController(
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ISessionManager sessionManager,
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ISyncPlayManager syncPlayManager,
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ILogger logger)
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{
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return date.ToUniversalTime().ToString("o", CultureInfo.InvariantCulture);
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_sessionManager = sessionManager;
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_syncPlayManager = syncPlayManager;
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_logger = logger;
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}
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/// <summary>
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@ -98,37 +89,30 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <param name="from">The current session.</param>
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/// <param name="type">The filtering type.</param>
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/// <value>The array of sessions matching the filter.</value>
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private IEnumerable<SessionInfo> FilterSessions(SessionInfo from, BroadcastType type)
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private SessionInfo[] FilterSessions(SessionInfo from, SyncPlayBroadcastType type)
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{
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switch (type)
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{
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case BroadcastType.CurrentSession:
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case SyncPlayBroadcastType.CurrentSession:
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return new SessionInfo[] { from };
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case BroadcastType.AllGroup:
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return _group.Participants.Values
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.Select(session => session.Session);
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case BroadcastType.AllExceptCurrentSession:
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return _group.Participants.Values
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.Select(session => session.Session)
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.Where(session => !session.Id.Equals(from.Id, StringComparison.Ordinal));
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case BroadcastType.AllReady:
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return _group.Participants.Values
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.Where(session => !session.IsBuffering)
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.Select(session => session.Session);
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case SyncPlayBroadcastType.AllGroup:
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return _group.Participants.Values.Select(
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session => session.Session).ToArray();
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case SyncPlayBroadcastType.AllExceptCurrentSession:
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return _group.Participants.Values.Select(
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session => session.Session).Where(
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session => !session.Id.Equals(from.Id)).ToArray();
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case SyncPlayBroadcastType.AllReady:
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return _group.Participants.Values.Where(
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session => !session.IsBuffering).Select(
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session => session.Session).ToArray();
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default:
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return Array.Empty<SessionInfo>();
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}
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}
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/// <summary>
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/// Sends a GroupUpdate message to the interested sessions.
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/// </summary>
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/// <param name="from">The current session.</param>
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/// <param name="type">The filtering type.</param>
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/// <param name="message">The message to send.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <value>The task.</value>
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private Task SendGroupUpdate<T>(SessionInfo from, BroadcastType type, GroupUpdate<T> message, CancellationToken cancellationToken)
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/// <inheritdoc />
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public Task SendGroupUpdate<T>(SessionInfo from, SyncPlayBroadcastType type, GroupUpdate<T> message, CancellationToken cancellationToken)
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{
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IEnumerable<Task> GetTasks()
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{
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@ -141,15 +125,8 @@ namespace Emby.Server.Implementations.SyncPlay
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return Task.WhenAll(GetTasks());
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}
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/// <summary>
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/// Sends a playback command to the interested sessions.
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/// </summary>
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/// <param name="from">The current session.</param>
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/// <param name="type">The filtering type.</param>
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/// <param name="message">The message to send.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <value>The task.</value>
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private Task SendCommand(SessionInfo from, BroadcastType type, SendCommand message, CancellationToken cancellationToken)
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/// <inheritdoc />
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public Task SendCommand(SessionInfo from, SyncPlayBroadcastType type, SendCommand message, CancellationToken cancellationToken)
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{
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IEnumerable<Task> GetTasks()
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{
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@ -162,12 +139,8 @@ namespace Emby.Server.Implementations.SyncPlay
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return Task.WhenAll(GetTasks());
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}
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/// <summary>
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/// Builds a new playback command with some default values.
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/// </summary>
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/// <param name="type">The command type.</param>
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/// <value>The SendCommand.</value>
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private SendCommand NewSyncPlayCommand(SendCommandType type)
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/// <inheritdoc />
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public SendCommand NewSyncPlayCommand(SendCommandType type)
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{
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return new SendCommand()
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{
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|
@ -179,13 +152,8 @@ namespace Emby.Server.Implementations.SyncPlay
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};
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}
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/// <summary>
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/// Builds a new group update message.
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/// </summary>
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/// <param name="type">The update type.</param>
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/// <param name="data">The data to send.</param>
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/// <value>The GroupUpdate.</value>
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private GroupUpdate<T> NewSyncPlayGroupUpdate<T>(GroupUpdateType type, T data)
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/// <inheritdoc />
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public GroupUpdate<T> NewSyncPlayGroupUpdate<T>(GroupUpdateType type, T data)
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{
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return new GroupUpdate<T>()
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{
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|
@ -196,285 +164,13 @@ namespace Emby.Server.Implementations.SyncPlay
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}
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/// <inheritdoc />
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public void CreateGroup(SessionInfo session, CancellationToken cancellationToken)
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||||
public string DateToUTCString(DateTime _date)
|
||||
{
|
||||
_group.AddSession(session);
|
||||
_syncPlayManager.AddSessionToGroup(session, this);
|
||||
|
||||
_group.PlayingItem = session.FullNowPlayingItem;
|
||||
_group.IsPaused = session.PlayState.IsPaused;
|
||||
_group.PositionTicks = session.PlayState.PositionTicks ?? 0;
|
||||
_group.LastActivity = DateTime.UtcNow;
|
||||
|
||||
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
|
||||
SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
|
||||
return _date.ToUniversalTime().ToString("o");
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void SessionJoin(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
if (session.NowPlayingItem?.Id == _group.PlayingItem.Id)
|
||||
{
|
||||
_group.AddSession(session);
|
||||
_syncPlayManager.AddSessionToGroup(session, this);
|
||||
|
||||
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
|
||||
SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
|
||||
|
||||
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName);
|
||||
SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
|
||||
|
||||
// Syncing will happen client-side
|
||||
if (!_group.IsPaused)
|
||||
{
|
||||
var playCommand = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.CurrentSession, playCommand, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, BroadcastType.CurrentSession, pauseCommand, cancellationToken);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var playRequest = new PlayRequest
|
||||
{
|
||||
ItemIds = new Guid[] { _group.PlayingItem.Id },
|
||||
StartPositionTicks = _group.PositionTicks
|
||||
};
|
||||
var update = NewSyncPlayGroupUpdate(GroupUpdateType.PrepareSession, playRequest);
|
||||
SendGroupUpdate(session, BroadcastType.CurrentSession, update, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void SessionLeave(SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
_group.RemoveSession(session);
|
||||
_syncPlayManager.RemoveSessionFromGroup(session, this);
|
||||
|
||||
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupLeft, _group.PositionTicks);
|
||||
SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
|
||||
|
||||
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserLeft, session.UserName);
|
||||
SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
// The server's job is to maintain a consistent state for clients to reference
|
||||
// and notify clients of state changes. The actual syncing of media playback
|
||||
// happens client side. Clients are aware of the server's time and use it to sync.
|
||||
switch (request.Type)
|
||||
{
|
||||
case PlaybackRequestType.Play:
|
||||
HandlePlayRequest(session, request, cancellationToken);
|
||||
break;
|
||||
case PlaybackRequestType.Pause:
|
||||
HandlePauseRequest(session, request, cancellationToken);
|
||||
break;
|
||||
case PlaybackRequestType.Seek:
|
||||
HandleSeekRequest(session, request, cancellationToken);
|
||||
break;
|
||||
case PlaybackRequestType.Buffer:
|
||||
HandleBufferingRequest(session, request, cancellationToken);
|
||||
break;
|
||||
case PlaybackRequestType.Ready:
|
||||
HandleBufferingDoneRequest(session, request, cancellationToken);
|
||||
break;
|
||||
case PlaybackRequestType.Ping:
|
||||
HandlePingUpdateRequest(session, request);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a play action requested by a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The play action.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
private void HandlePlayRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
if (_group.IsPaused)
|
||||
{
|
||||
// Pick a suitable time that accounts for latency
|
||||
var delay = Math.Max(_group.GetHighestPing() * 2, GroupInfo.DefaultPing);
|
||||
|
||||
// Unpause group and set starting point in future
|
||||
// Clients will start playback at LastActivity (datetime) from PositionTicks (playback position)
|
||||
// The added delay does not guarantee, of course, that the command will be received in time
|
||||
// Playback synchronization will mainly happen client side
|
||||
_group.IsPaused = false;
|
||||
_group.LastActivity = DateTime.UtcNow.AddMilliseconds(
|
||||
delay);
|
||||
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Client got lost, sending current state
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a pause action requested by a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The pause action.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
private void HandlePauseRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
if (!_group.IsPaused)
|
||||
{
|
||||
// Pause group and compute the media playback position
|
||||
_group.IsPaused = true;
|
||||
var currentTime = DateTime.UtcNow;
|
||||
var elapsedTime = currentTime - _group.LastActivity;
|
||||
_group.LastActivity = currentTime;
|
||||
|
||||
// Seek only if playback actually started
|
||||
// Pause request may be issued during the delay added to account for latency
|
||||
_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
|
||||
|
||||
var command = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Client got lost, sending current state
|
||||
var command = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a seek action requested by a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The seek action.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
private void HandleSeekRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
// Sanitize PositionTicks
|
||||
var ticks = SanitizePositionTicks(request.PositionTicks);
|
||||
|
||||
// Pause and seek
|
||||
_group.IsPaused = true;
|
||||
_group.PositionTicks = ticks;
|
||||
_group.LastActivity = DateTime.UtcNow;
|
||||
|
||||
var command = NewSyncPlayCommand(SendCommandType.Seek);
|
||||
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a buffering action requested by a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The buffering action.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
private void HandleBufferingRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
if (!_group.IsPaused)
|
||||
{
|
||||
// Pause group and compute the media playback position
|
||||
_group.IsPaused = true;
|
||||
var currentTime = DateTime.UtcNow;
|
||||
var elapsedTime = currentTime - _group.LastActivity;
|
||||
_group.LastActivity = currentTime;
|
||||
_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
|
||||
|
||||
_group.SetBuffering(session, true);
|
||||
|
||||
// Send pause command to all non-buffering sessions
|
||||
var command = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, BroadcastType.AllReady, command, cancellationToken);
|
||||
|
||||
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.GroupWait, session.UserName);
|
||||
SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Client got lost, sending current state
|
||||
var command = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a buffering-done action requested by a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The buffering-done action.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
private void HandleBufferingDoneRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
if (_group.IsPaused)
|
||||
{
|
||||
_group.SetBuffering(session, false);
|
||||
|
||||
var requestTicks = SanitizePositionTicks(request.PositionTicks);
|
||||
|
||||
var when = request.When ?? DateTime.UtcNow;
|
||||
var currentTime = DateTime.UtcNow;
|
||||
var elapsedTime = currentTime - when;
|
||||
var clientPosition = TimeSpan.FromTicks(requestTicks) + elapsedTime;
|
||||
var delay = _group.PositionTicks - clientPosition.Ticks;
|
||||
|
||||
if (_group.IsBuffering())
|
||||
{
|
||||
// Others are still buffering, tell this client to pause when ready
|
||||
var command = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
var pauseAtTime = currentTime.AddMilliseconds(delay);
|
||||
command.When = DateToUTCString(pauseAtTime);
|
||||
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Let other clients resume as soon as the buffering client catches up
|
||||
_group.IsPaused = false;
|
||||
|
||||
if (delay > _group.GetHighestPing() * 2)
|
||||
{
|
||||
// Client that was buffering is recovering, notifying others to resume
|
||||
_group.LastActivity = currentTime.AddMilliseconds(
|
||||
delay);
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.AllExceptCurrentSession, command, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Client, that was buffering, resumed playback but did not update others in time
|
||||
delay = Math.Max(_group.GetHighestPing() * 2, GroupInfo.DefaultPing);
|
||||
|
||||
_group.LastActivity = currentTime.AddMilliseconds(
|
||||
delay);
|
||||
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Group was not waiting, make sure client has latest state
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sanitizes the PositionTicks, considers the current playing item when available.
|
||||
/// </summary>
|
||||
/// <param name="positionTicks">The PositionTicks.</param>
|
||||
/// <value>The sanitized PositionTicks.</value>
|
||||
private long SanitizePositionTicks(long? positionTicks)
|
||||
public long SanitizePositionTicks(long? positionTicks)
|
||||
{
|
||||
var ticks = positionTicks ?? 0;
|
||||
ticks = ticks >= 0 ? ticks : 0;
|
||||
|
@ -487,15 +183,87 @@ namespace Emby.Server.Implementations.SyncPlay
|
|||
return ticks;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates ping of a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The update.</param>
|
||||
private void HandlePingUpdateRequest(SessionInfo session, PlaybackRequest request)
|
||||
/// <inheritdoc />
|
||||
public void CreateGroup(SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Collected pings are used to account for network latency when unpausing playback
|
||||
_group.UpdatePing(session, request.Ping ?? GroupInfo.DefaultPing);
|
||||
_group.AddSession(session);
|
||||
_syncPlayManager.AddSessionToGroup(session, this);
|
||||
|
||||
State = new PausedGroupState();
|
||||
|
||||
_group.PlayingItem = session.FullNowPlayingItem;
|
||||
// TODO: looks like new groups should mantain playstate (and not force to pause)
|
||||
// _group.IsPaused = session.PlayState.IsPaused;
|
||||
_group.PositionTicks = session.PlayState.PositionTicks ?? 0;
|
||||
_group.LastActivity = DateTime.UtcNow;
|
||||
|
||||
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
|
||||
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
|
||||
// TODO: looks like new groups should mantain playstate (and not force to pause)
|
||||
var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, SyncPlayBroadcastType.CurrentSession, pauseCommand, cancellationToken);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void SessionJoin(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
if (session.NowPlayingItem?.Id == _group.PlayingItem.Id)
|
||||
{
|
||||
_group.AddSession(session);
|
||||
_syncPlayManager.AddSessionToGroup(session, this);
|
||||
|
||||
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
|
||||
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
|
||||
|
||||
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName);
|
||||
SendGroupUpdate(session, SyncPlayBroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
|
||||
|
||||
// Syncing will happen client-side
|
||||
if (State.GetGroupState().Equals(GroupState.Playing))
|
||||
{
|
||||
var playCommand = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, SyncPlayBroadcastType.CurrentSession, playCommand, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, SyncPlayBroadcastType.CurrentSession, pauseCommand, cancellationToken);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var playRequest = new PlayRequest
|
||||
{
|
||||
ItemIds = new Guid[] { _group.PlayingItem.Id },
|
||||
StartPositionTicks = _group.PositionTicks
|
||||
};
|
||||
var update = NewSyncPlayGroupUpdate(GroupUpdateType.PrepareSession, playRequest);
|
||||
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, update, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void SessionLeave(SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
_group.RemoveSession(session);
|
||||
_syncPlayManager.RemoveSessionFromGroup(session, this);
|
||||
|
||||
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupLeft, _group.PositionTicks);
|
||||
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
|
||||
|
||||
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserLeft, session.UserName);
|
||||
SendGroupUpdate(session, SyncPlayBroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void HandleRequest(SessionInfo session, IPlaybackGroupRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
// The server's job is to maintain a consistent state for clients to reference
|
||||
// and notify clients of state changes. The actual syncing of media playback
|
||||
// happens client side. Clients are aware of the server's time and use it to sync.
|
||||
_logger.LogInformation("HandleRequest: {0}:{1}.", request.GetType(), State.GetGroupState());
|
||||
_ = request.Apply(this, State, session, cancellationToken);
|
||||
// TODO: do something with returned value
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
|
|
|
@ -186,7 +186,7 @@ namespace Emby.Server.Implementations.SyncPlay
|
|||
LeaveGroup(session, cancellationToken);
|
||||
}
|
||||
|
||||
var group = new SyncPlayController(_sessionManager, this);
|
||||
var group = new SyncPlayController(_sessionManager, this, _logger);
|
||||
_groups[group.GetGroupId()] = group;
|
||||
|
||||
group.CreateGroup(session, cancellationToken);
|
||||
|
@ -312,7 +312,7 @@ namespace Emby.Server.Implementations.SyncPlay
|
|||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
public void HandleRequest(SessionInfo session, IPlaybackGroupRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
var user = _userManager.GetUserById(session.UserId);
|
||||
|
||||
|
|
|
@ -172,7 +172,7 @@ namespace MediaBrowser.Api.SyncPlay
|
|||
/// </summary>
|
||||
/// <param name="request">The request.</param>
|
||||
/// <value>The requested list of groups.</value>
|
||||
public List<GroupInfoDto> Get(SyncPlayListGroups request)
|
||||
public List<GroupInfoDto> Get(SyncPlayList request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
var filterItemId = Guid.Empty;
|
||||
|
@ -192,10 +192,7 @@ namespace MediaBrowser.Api.SyncPlay
|
|||
public void Post(SyncPlayPlay request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
var syncPlayRequest = new PlaybackRequest()
|
||||
{
|
||||
Type = PlaybackRequestType.Play
|
||||
};
|
||||
var syncPlayRequest = new PlayGroupRequest();
|
||||
_syncPlayManager.HandleRequest(currentSession, syncPlayRequest, CancellationToken.None);
|
||||
}
|
||||
|
||||
|
@ -206,10 +203,7 @@ namespace MediaBrowser.Api.SyncPlay
|
|||
public void Post(SyncPlayPause request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
var syncPlayRequest = new PlaybackRequest()
|
||||
{
|
||||
Type = PlaybackRequestType.Pause
|
||||
};
|
||||
var syncPlayRequest = new PauseGroupRequest();
|
||||
_syncPlayManager.HandleRequest(currentSession, syncPlayRequest, CancellationToken.None);
|
||||
}
|
||||
|
||||
|
@ -220,9 +214,8 @@ namespace MediaBrowser.Api.SyncPlay
|
|||
public void Post(SyncPlaySeek request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
var syncPlayRequest = new PlaybackRequest()
|
||||
var syncPlayRequest = new SeekGroupRequest()
|
||||
{
|
||||
Type = PlaybackRequestType.Seek,
|
||||
PositionTicks = request.PositionTicks
|
||||
};
|
||||
_syncPlayManager.HandleRequest(currentSession, syncPlayRequest, CancellationToken.None);
|
||||
|
@ -235,12 +228,25 @@ namespace MediaBrowser.Api.SyncPlay
|
|||
public void Post(SyncPlayBuffering request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
var syncPlayRequest = new PlaybackRequest()
|
||||
|
||||
IPlaybackGroupRequest syncPlayRequest;
|
||||
if (!request.BufferingDone)
|
||||
{
|
||||
Type = request.BufferingDone ? PlaybackRequestType.Ready : PlaybackRequestType.Buffer,
|
||||
When = DateTime.Parse(request.When),
|
||||
PositionTicks = request.PositionTicks
|
||||
};
|
||||
syncPlayRequest = new BufferGroupRequest()
|
||||
{
|
||||
When = DateTime.Parse(request.When),
|
||||
PositionTicks = request.PositionTicks
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
syncPlayRequest = new ReadyGroupRequest()
|
||||
{
|
||||
When = DateTime.Parse(request.When),
|
||||
PositionTicks = request.PositionTicks
|
||||
};
|
||||
}
|
||||
|
||||
_syncPlayManager.HandleRequest(currentSession, syncPlayRequest, CancellationToken.None);
|
||||
}
|
||||
|
||||
|
@ -251,9 +257,8 @@ namespace MediaBrowser.Api.SyncPlay
|
|||
public void Post(SyncPlayPing request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
var syncPlayRequest = new PlaybackRequest()
|
||||
var syncPlayRequest = new PingGroupRequest()
|
||||
{
|
||||
Type = PlaybackRequestType.Ping,
|
||||
Ping = Convert.ToInt64(request.Ping)
|
||||
};
|
||||
_syncPlayManager.HandleRequest(currentSession, syncPlayRequest, CancellationToken.None);
|
||||
|
|
|
@ -30,12 +30,6 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <value>The playing item.</value>
|
||||
public BaseItem PlayingItem { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether playback is paused.
|
||||
/// </summary>
|
||||
/// <value>Playback is paused.</value>
|
||||
public bool IsPaused { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether there are position ticks.
|
||||
/// </summary>
|
||||
|
|
24
MediaBrowser.Controller/SyncPlay/IPlaybackGroupRequest.cs
Normal file
24
MediaBrowser.Controller/SyncPlay/IPlaybackGroupRequest.cs
Normal file
|
@ -0,0 +1,24 @@
|
|||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface IPlaybackGroupRequest.
|
||||
/// </summary>
|
||||
public interface IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the playback request type.
|
||||
/// </summary>
|
||||
/// <value>The playback request type.</value>
|
||||
PlaybackRequestType Type();
|
||||
|
||||
/// <summary>
|
||||
/// Applies the request to a group.
|
||||
/// </summary>
|
||||
/// <value>The operation completion status.</value>
|
||||
bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken);
|
||||
}
|
||||
}
|
|
@ -56,7 +56,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The requested action.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken);
|
||||
void HandleRequest(SessionInfo session, IPlaybackGroupRequest request, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the info about the group for the clients.
|
||||
|
|
|
@ -48,7 +48,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The request.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken);
|
||||
void HandleRequest(SessionInfo session, IPlaybackGroupRequest request, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Maps a session to a group.
|
||||
|
|
95
MediaBrowser.Controller/SyncPlay/ISyncPlayState.cs
Normal file
95
MediaBrowser.Controller/SyncPlay/ISyncPlayState.cs
Normal file
|
@ -0,0 +1,95 @@
|
|||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface ISyncPlayState.
|
||||
/// </summary>
|
||||
public interface ISyncPlayState
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the group state.
|
||||
/// </summary>
|
||||
/// <value>The group state.</value>
|
||||
GroupState GetGroupState();
|
||||
|
||||
/// <summary>
|
||||
/// Generic handle. Context's state can change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="newState">Whether the state has been just set.</param>
|
||||
/// <param name="request">The play action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The operation completion status.</value>
|
||||
bool HandleRequest(ISyncPlayStateContext context, bool newState, IPlaybackGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Handles a play action requested by a session. Context's state can change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="newState">Whether the state has been just set.</param>
|
||||
/// <param name="request">The play action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The operation completion status.</value>
|
||||
bool HandleRequest(ISyncPlayStateContext context, bool newState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Handles a pause action requested by a session. Context's state can change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="newState">Whether the state has been just set.</param>
|
||||
/// <param name="request">The pause action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The operation completion status.</value>
|
||||
bool HandleRequest(ISyncPlayStateContext context, bool newState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Handles a seek action requested by a session. Context's state can change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="newState">Whether the state has been just set.</param>
|
||||
/// <param name="request">The seek action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The operation completion status.</value>
|
||||
bool HandleRequest(ISyncPlayStateContext context, bool newState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Handles a buffering action requested by a session. Context's state can change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="newState">Whether the state has been just set.</param>
|
||||
/// <param name="request">The buffering action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The operation completion status.</value>
|
||||
bool HandleRequest(ISyncPlayStateContext context, bool newState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Handles a buffering-done action requested by a session. Context's state can change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="newState">Whether the state has been just set.</param>
|
||||
/// <param name="request">The buffering-done action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The operation completion status.</value>
|
||||
bool HandleRequest(ISyncPlayStateContext context, bool newState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Updates ping of a session. Context's state should not change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="newState">Whether the state has been just set.</param>
|
||||
/// <param name="request">The buffering-done action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The operation completion status.</value>
|
||||
bool HandleRequest(ISyncPlayStateContext context, bool newState, PingGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
}
|
||||
}
|
75
MediaBrowser.Controller/SyncPlay/ISyncPlayStateContext.cs
Normal file
75
MediaBrowser.Controller/SyncPlay/ISyncPlayStateContext.cs
Normal file
|
@ -0,0 +1,75 @@
|
|||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface ISyncPlayStateContext.
|
||||
/// </summary>
|
||||
public interface ISyncPlayStateContext
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the context's group.
|
||||
/// </summary>
|
||||
/// <value>The group.</value>
|
||||
GroupInfo GetGroup();
|
||||
|
||||
/// <summary>
|
||||
/// Sets a new state.
|
||||
/// </summary>
|
||||
/// <param name="state">The new state.</param>
|
||||
void SetState(ISyncPlayState state);
|
||||
|
||||
/// <summary>
|
||||
/// Sends a GroupUpdate message to the interested sessions.
|
||||
/// </summary>
|
||||
/// <param name="from">The current session.</param>
|
||||
/// <param name="type">The filtering type.</param>
|
||||
/// <param name="message">The message to send.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The task.</value>
|
||||
Task SendGroupUpdate<T>(SessionInfo from, SyncPlayBroadcastType type, GroupUpdate<T> message, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Sends a playback command to the interested sessions.
|
||||
/// </summary>
|
||||
/// <param name="from">The current session.</param>
|
||||
/// <param name="type">The filtering type.</param>
|
||||
/// <param name="message">The message to send.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The task.</value>
|
||||
Task SendCommand(SessionInfo from, SyncPlayBroadcastType type, SendCommand message, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Builds a new playback command with some default values.
|
||||
/// </summary>
|
||||
/// <param name="type">The command type.</param>
|
||||
/// <value>The SendCommand.</value>
|
||||
SendCommand NewSyncPlayCommand(SendCommandType type);
|
||||
|
||||
/// <summary>
|
||||
/// Builds a new group update message.
|
||||
/// </summary>
|
||||
/// <param name="type">The update type.</param>
|
||||
/// <param name="data">The data to send.</param>
|
||||
/// <value>The GroupUpdate.</value>
|
||||
GroupUpdate<T> NewSyncPlayGroupUpdate<T>(GroupUpdateType type, T data);
|
||||
|
||||
/// <summary>
|
||||
/// Converts DateTime to UTC string.
|
||||
/// </summary>
|
||||
/// <param name="date">The date to convert.</param>
|
||||
/// <value>The UTC string.</value>
|
||||
string DateToUTCString(DateTime date);
|
||||
|
||||
/// <summary>
|
||||
/// Sanitizes the PositionTicks, considers the current playing item when available.
|
||||
/// </summary>
|
||||
/// <param name="positionTicks">The PositionTicks.</param>
|
||||
/// <value>The sanitized PositionTicks.</value>
|
||||
long SanitizePositionTicks(long? positionTicks);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
using System;
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class BufferingGroupRequest.
|
||||
/// </summary>
|
||||
public class BufferGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets when the request has been made by the client.
|
||||
/// </summary>
|
||||
/// <value>The date of the request.</value>
|
||||
public DateTime When { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the position ticks.
|
||||
/// </summary>
|
||||
/// <value>The position ticks.</value>
|
||||
public long PositionTicks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the playing item id.
|
||||
/// </summary>
|
||||
/// <value>The playing item id.</value>
|
||||
public Guid PlayingItemId { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType Type()
|
||||
{
|
||||
return PlaybackRequestType.Buffer;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return state.HandleRequest(context, false, this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class PauseGroupRequest.
|
||||
/// </summary>
|
||||
public class PauseGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType Type()
|
||||
{
|
||||
return PlaybackRequestType.Pause;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return state.HandleRequest(context, false, this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
// FIXME: not really group related, can be moved up to SyncPlayController maybe?
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class UpdatePingGroupRequest.
|
||||
/// </summary>
|
||||
public class PingGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the ping time.
|
||||
/// </summary>
|
||||
/// <value>The ping time.</value>
|
||||
public long Ping { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType Type()
|
||||
{
|
||||
return PlaybackRequestType.Ping;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return state.HandleRequest(context, false, this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class PlayGroupRequest.
|
||||
/// </summary>
|
||||
public class PlayGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType Type()
|
||||
{
|
||||
return PlaybackRequestType.Play;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return state.HandleRequest(context, false, this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
using System;
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class BufferingDoneGroupRequest.
|
||||
/// </summary>
|
||||
public class ReadyGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets when the request has been made by the client.
|
||||
/// </summary>
|
||||
/// <value>The date of the request.</value>
|
||||
public DateTime When { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the position ticks.
|
||||
/// </summary>
|
||||
/// <value>The position ticks.</value>
|
||||
public long PositionTicks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the playing item id.
|
||||
/// </summary>
|
||||
/// <value>The playing item id.</value>
|
||||
public Guid PlayingItemId { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType Type()
|
||||
{
|
||||
return PlaybackRequestType.Ready;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return state.HandleRequest(context, false, this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class SeekGroupRequest.
|
||||
/// </summary>
|
||||
public class SeekGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the position ticks.
|
||||
/// </summary>
|
||||
/// <value>The position ticks.</value>
|
||||
public long PositionTicks { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType Type()
|
||||
{
|
||||
return PlaybackRequestType.Seek;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return state.HandleRequest(context, false, this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
65
MediaBrowser.Controller/SyncPlay/SyncPlayAbstractState.cs
Normal file
65
MediaBrowser.Controller/SyncPlay/SyncPlayAbstractState.cs
Normal file
|
@ -0,0 +1,65 @@
|
|||
using System.Threading;
|
||||
using MediaBrowser.Controller.Session;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class SyncPlayAbstractState.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Class is not thread-safe, external locking is required when accessing methods.
|
||||
/// </remarks>
|
||||
public abstract class SyncPlayAbstractState : ISyncPlayState
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public abstract GroupState GetGroupState();
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, IPlaybackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, PingGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
GroupInfo group = context.GetGroup();
|
||||
|
||||
// Collected pings are used to account for network latency when unpausing playback
|
||||
group.UpdatePing(session, request.Ping);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
25
MediaBrowser.Model/SyncPlay/GroupState.cs
Normal file
25
MediaBrowser.Model/SyncPlay/GroupState.cs
Normal file
|
@ -0,0 +1,25 @@
|
|||
namespace MediaBrowser.Model.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Enum GroupState.
|
||||
/// </summary>
|
||||
public enum GroupState
|
||||
{
|
||||
/// <summary>
|
||||
/// The group is in idle state. No media is playing.
|
||||
/// </summary>
|
||||
Idle,
|
||||
/// <summary>
|
||||
/// The group is in wating state. Playback is paused. Will start playing when users are ready.
|
||||
/// </summary>
|
||||
Waiting,
|
||||
/// <summary>
|
||||
/// The group is in paused state. Playback is paused. Will resume on play command.
|
||||
/// </summary>
|
||||
Paused,
|
||||
/// <summary>
|
||||
/// The group is in playing state. Playback is advancing.
|
||||
/// </summary>
|
||||
Playing
|
||||
}
|
||||
}
|
|
@ -1,34 +0,0 @@
|
|||
using System;
|
||||
|
||||
namespace MediaBrowser.Model.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class PlaybackRequest.
|
||||
/// </summary>
|
||||
public class PlaybackRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the request type.
|
||||
/// </summary>
|
||||
/// <value>The request type.</value>
|
||||
public PlaybackRequestType Type { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets when the request has been made by the client.
|
||||
/// </summary>
|
||||
/// <value>The date of the request.</value>
|
||||
public DateTime? When { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the position ticks.
|
||||
/// </summary>
|
||||
/// <value>The position ticks.</value>
|
||||
public long? PositionTicks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the ping time.
|
||||
/// </summary>
|
||||
/// <value>The ping time.</value>
|
||||
public long? Ping { get; set; }
|
||||
}
|
||||
}
|
28
MediaBrowser.Model/SyncPlay/SyncPlayBroadcastType.cs
Normal file
28
MediaBrowser.Model/SyncPlay/SyncPlayBroadcastType.cs
Normal file
|
@ -0,0 +1,28 @@
|
|||
namespace MediaBrowser.Model.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Used to filter the sessions of a group.
|
||||
/// </summary>
|
||||
public enum SyncPlayBroadcastType
|
||||
{
|
||||
/// <summary>
|
||||
/// All sessions will receive the message.
|
||||
/// </summary>
|
||||
AllGroup = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Only the specified session will receive the message.
|
||||
/// </summary>
|
||||
CurrentSession = 1,
|
||||
|
||||
/// <summary>
|
||||
/// All sessions, except the current one, will receive the message.
|
||||
/// </summary>
|
||||
AllExceptCurrentSession = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Only sessions that are not buffering will receive the message.
|
||||
/// </summary>
|
||||
AllReady = 3
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user