Remove redundant casts

This commit is contained in:
Patrick Barron 2020-07-19 14:13:18 -04:00
parent 196e8e131a
commit bd77f1e84f

View File

@ -25,14 +25,14 @@ namespace Jellyfin.Drawing.Skia
paint.Color = SKColor.Parse("#99000000"); paint.Color = SKColor.Parse("#99000000");
paint.Style = SKPaintStyle.Fill; paint.Style = SKPaintStyle.Fill;
canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, (float)endX, (float)endY), paint); canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, endX, endY), paint);
double foregroundWidth = endX; double foregroundWidth = endX;
foregroundWidth *= percent; foregroundWidth *= percent;
foregroundWidth /= 100; foregroundWidth /= 100;
paint.Color = SKColor.Parse("#FF00A4DC"); paint.Color = SKColor.Parse("#FF00A4DC");
canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), (float)endY), paint); canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), endY), paint);
} }
} }
} }