Add DTS and TrueHD bitrate limits, enforce bitrate limits if no bitrate is requested
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@ -2130,37 +2130,60 @@ namespace MediaBrowser.Controller.MediaEncoding
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var inputChannels = audioStream.Channels ?? 0;
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var outputChannels = outputAudioChannels ?? 0;
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var bitrate = audioBitRate.HasValue ? audioBitRate.Value : int.MaxValue;
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if (audioBitRate.HasValue && (string.IsNullOrEmpty(audioCodec)
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if (string.IsNullOrEmpty(audioCodec)
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|| string.Equals(audioCodec, "aac", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(audioCodec, "mp3", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(audioCodec, "opus", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(audioCodec, "vorbis", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(audioCodec, "ac3", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(audioCodec, "eac3", StringComparison.OrdinalIgnoreCase)))
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|| string.Equals(audioCodec, "eac3", StringComparison.OrdinalIgnoreCase))
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{
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return (inputChannels, outputChannels) switch
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{
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(>= 6, >= 6 or 0) => Math.Min(640000, audioBitRate.Value),
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(> 0, > 0) => Math.Min(outputChannels * 128000, audioBitRate.Value),
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(> 0, _) => Math.Min(inputChannels * 128000, audioBitRate.Value),
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(_, _) => Math.Min(384000, audioBitRate.Value)
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(>= 6, >= 6 or 0) => Math.Min(640000, bitrate),
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(> 0, > 0) => Math.Min(outputChannels * 128000, bitrate),
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(> 0, _) => Math.Min(inputChannels * 128000, bitrate),
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(_, _) => Math.Min(384000, bitrate)
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};
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}
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if (audioBitRate.HasValue && (string.Equals(audioCodec, "flac", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(audioCodec, "alac", StringComparison.OrdinalIgnoreCase)))
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if (string.Equals(audioCodec, "flac", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(audioCodec, "alac", StringComparison.OrdinalIgnoreCase))
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{
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if (inputChannels >= 6)
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{
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return Math.Min(3584000, audioBitRate.Value);
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return Math.Min(3584000, bitrate);
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}
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return Math.Min(1536000, audioBitRate.Value);
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return Math.Min(1536000, bitrate);
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}
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if (string.Equals(audioCodec, "dts", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(audioCodec, "dca", StringComparison.OrdinalIgnoreCase))
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{
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return (inputChannels, outputChannels) switch
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{
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(>= 6, >= 6 or 0) => Math.Min(768000, bitrate),
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(> 0, > 0) => Math.Min(outputChannels * 136000, bitrate),
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(> 0, _) => Math.Min(inputChannels * 136000, bitrate),
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(_, _) => Math.Min(672000, bitrate)
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};
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}
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if (string.Equals(audioCodec, "truehd", StringComparison.OrdinalIgnoreCase))
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{
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return (inputChannels, outputChannels) switch
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{
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(> 0, > 0) => Math.Min(outputChannels * 768000, bitrate),
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(> 0, _) => Math.Min(inputChannels * 768000, bitrate),
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(_, _) => Math.Min(768000, bitrate)
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};
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}
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// Empty bitrate area is not allow on iOS
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// Default audio bitrate to 128K per channel if it is not being requested
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// Default audio bitrate to 128K per channel if we don't have codec specific defaults
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// https://ffmpeg.org/ffmpeg-codecs.html#toc-Codec-Options
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return 128000 * (outputAudioChannels ?? audioStream.Channels ?? 1);
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}
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