Reuse paint objects.
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@ -22,31 +22,27 @@ namespace Jellyfin.Drawing.Skia
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{
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var x = imageSize.Width - OffsetFromTopRightCorner;
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using (var paint = new SKPaint())
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using var paint = new SKPaint
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{
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paint.Color = SKColor.Parse("#CC00A4DC");
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paint.Style = SKPaintStyle.Fill;
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canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
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}
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Color = SKColor.Parse("#CC00A4DC"),
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Style = SKPaintStyle.Fill
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};
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using (var paint = new SKPaint())
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{
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paint.Color = new SKColor(255, 255, 255, 255);
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paint.Style = SKPaintStyle.Fill;
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canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
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paint.TextSize = 30;
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paint.IsAntialias = true;
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paint.Color = new SKColor(255, 255, 255, 255);
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paint.TextSize = 30;
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paint.IsAntialias = true;
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// or:
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// var emojiChar = 0x1F680;
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const string Text = "✔️";
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var emojiChar = StringUtilities.GetUnicodeCharacterCode(Text, SKTextEncoding.Utf32);
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// or:
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// var emojiChar = 0x1F680;
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const string Text = "✔️";
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var emojiChar = StringUtilities.GetUnicodeCharacterCode(Text, SKTextEncoding.Utf32);
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// ask the font manager for a font with that character
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paint.Typeface = SKFontManager.Default.MatchCharacter(emojiChar);
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// ask the font manager for a font with that character
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paint.Typeface = SKFontManager.Default.MatchCharacter(emojiChar);
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canvas.DrawText(Text, (float)x - 20, OffsetFromTopRightCorner + 12, paint);
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}
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canvas.DrawText(Text, (float)x - 20, OffsetFromTopRightCorner + 12, paint);
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}
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}
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}
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@ -28,41 +28,37 @@ namespace Jellyfin.Drawing.Skia
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var x = imageSize.Width - OffsetFromTopRightCorner;
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var text = count.ToString(CultureInfo.InvariantCulture);
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using (var paint = new SKPaint())
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using var paint = new SKPaint
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{
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paint.Color = SKColor.Parse("#CC00A4DC");
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paint.Style = SKPaintStyle.Fill;
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canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
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Color = SKColor.Parse("#CC00A4DC"),
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Style = SKPaintStyle.Fill
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};
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canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
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paint.Color = new SKColor(255, 255, 255, 255);
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paint.TextSize = 24;
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paint.IsAntialias = true;
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var y = OffsetFromTopRightCorner + 9;
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if (text.Length == 1)
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{
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x -= 7;
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}
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using (var paint = new SKPaint())
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if (text.Length == 2)
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{
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paint.Color = new SKColor(255, 255, 255, 255);
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paint.Style = SKPaintStyle.Fill;
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paint.TextSize = 24;
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paint.IsAntialias = true;
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var y = OffsetFromTopRightCorner + 9;
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if (text.Length == 1)
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{
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x -= 7;
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}
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if (text.Length == 2)
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{
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x -= 13;
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}
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else if (text.Length >= 3)
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{
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x -= 15;
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y -= 2;
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paint.TextSize = 18;
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}
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canvas.DrawText(text, x, y, paint);
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x -= 13;
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}
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else if (text.Length >= 3)
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{
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x -= 15;
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y -= 2;
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paint.TextSize = 18;
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}
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canvas.DrawText(text, x, y, paint);
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}
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}
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}
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