34 lines
1.5 KiB
C#
34 lines
1.5 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
|
|||
|
namespace Rssdp.Infrastructure
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Implemented by components that can create a platform specific UDP socket implementation, and wrap it in the cross platform <see cref="IUdpSocket"/> interface.
|
|||
|
/// </summary>
|
|||
|
public interface ISocketFactory
|
|||
|
{
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Createa a new unicast socket using the specified local port number.
|
|||
|
/// </summary>
|
|||
|
/// <param name="localPort">The local port to bind to.</param>
|
|||
|
/// <returns>A <see cref="IUdpSocket"/> implementation.</returns>
|
|||
|
IUdpSocket CreateUdpSocket(int localPort);
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Createa a new multicast socket using the specified multicast IP address, multicast time to live and local port.
|
|||
|
/// </summary>
|
|||
|
/// <param name="ipAddress">The multicast IP address to bind to.</param>
|
|||
|
/// <param name="multicastTimeToLive">The multicast time to live value. Actually a maximum number of network hops for UDP packets.</param>
|
|||
|
/// <param name="localPort">The local port to bind to.</param>
|
|||
|
/// <returns>A <see cref="IUdpSocket"/> implementation.</returns>
|
|||
|
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "ip", Justification="IP is a well known and understood abbreviation and the full name is excessive.")]
|
|||
|
IUdpSocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort);
|
|||
|
|
|||
|
}
|
|||
|
}
|