jellyfin-server/Emby.Common.Implementations/Net/UdpSocket.cs

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using System;
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using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Security;
using System.Threading.Tasks;
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using Emby.Common.Implementations.Networking;
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using MediaBrowser.Model.Net;
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namespace Emby.Common.Implementations.Net
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{
// THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
// Be careful to check any changes compile and work for all platform projects it is shared in.
internal sealed class UdpSocket : DisposableManagedObjectBase, IUdpSocket
{
#region Fields
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private Socket _Socket;
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private int _LocalPort;
#endregion
#region Constructors
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public UdpSocket(Socket socket, int localPort, IPAddress ip)
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{
if (socket == null) throw new ArgumentNullException("socket");
_Socket = socket;
_LocalPort = localPort;
_Socket.Bind(new IPEndPoint(ip, _LocalPort));
if (_LocalPort == 0)
_LocalPort = (_Socket.LocalEndPoint as IPEndPoint).Port;
}
#endregion
#region IUdpSocket Members
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public Task<SocketReceiveResult> ReceiveAsync()
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{
ThrowIfDisposed();
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var tcs = new TaskCompletionSource<SocketReceiveResult>();
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EndPoint receivedFromEndPoint = new IPEndPoint(IPAddress.Any, 0);
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var state = new AsyncReceiveState(_Socket, receivedFromEndPoint);
state.TaskCompletionSource = tcs;
#if NETSTANDARD1_6
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_Socket.ReceiveFromAsync(new ArraySegment<Byte>(state.Buffer),SocketFlags.None, state.EndPoint)
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.ContinueWith((task, asyncState) =>
{
if (task.Status != TaskStatus.Faulted)
{
var receiveState = asyncState as AsyncReceiveState;
receiveState.EndPoint = task.Result.RemoteEndPoint;
ProcessResponse(receiveState, () => task.Result.ReceivedBytes);
}
}, state);
#else
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_Socket.BeginReceiveFrom(state.Buffer, 0, state.Buffer.Length, SocketFlags.None, ref state.EndPoint, ProcessResponse, state);
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#endif
return tcs.Task;
}
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public Task SendAsync(byte[] buffer, int size, IpEndPointInfo endPoint)
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{
ThrowIfDisposed();
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if (buffer == null) throw new ArgumentNullException("messageData");
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if (endPoint == null) throw new ArgumentNullException("endPoint");
#if NETSTANDARD1_6
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if (size != buffer.Length)
{
byte[] copy = new byte[size];
Buffer.BlockCopy(buffer, 0, copy, 0, size);
buffer = copy;
}
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_Socket.SendTo(buffer, new IPEndPoint(IPAddress.Parse(endPoint.IpAddress.ToString()), endPoint.Port));
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return Task.FromResult(true);
#else
var taskSource = new TaskCompletionSource<bool>();
try
{
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_Socket.BeginSendTo(buffer, 0, size, SocketFlags.None, new System.Net.IPEndPoint(IPAddress.Parse(endPoint.IpAddress.ToString()), endPoint.Port), result =>
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{
try
{
_Socket.EndSend(result);
taskSource.TrySetResult(true);
}
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catch (Exception ex)
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{
taskSource.TrySetException(ex);
}
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}, null);
}
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catch (Exception ex)
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{
taskSource.TrySetException(ex);
}
//_Socket.SendTo(messageData, new System.Net.IPEndPoint(IPAddress.Parse(endPoint.IPAddress), endPoint.Port));
return taskSource.Task;
#endif
}
#endregion
#region Overrides
protected override void Dispose(bool disposing)
{
if (disposing)
{
var socket = _Socket;
if (socket != null)
socket.Dispose();
}
}
#endregion
#region Private Methods
private static void ProcessResponse(AsyncReceiveState state, Func<int> receiveData)
{
try
{
var bytesRead = receiveData();
var ipEndPoint = state.EndPoint as IPEndPoint;
state.TaskCompletionSource.SetResult(
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new SocketReceiveResult()
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{
Buffer = state.Buffer,
ReceivedBytes = bytesRead,
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RemoteEndPoint = ToIpEndPointInfo(ipEndPoint)
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}
);
}
catch (ObjectDisposedException)
{
state.TaskCompletionSource.SetCanceled();
}
catch (SocketException se)
{
if (se.SocketErrorCode != SocketError.Interrupted && se.SocketErrorCode != SocketError.OperationAborted && se.SocketErrorCode != SocketError.Shutdown)
state.TaskCompletionSource.SetException(se);
else
state.TaskCompletionSource.SetCanceled();
}
catch (Exception ex)
{
state.TaskCompletionSource.SetException(ex);
}
}
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private static IpEndPointInfo ToIpEndPointInfo(IPEndPoint endpoint)
{
if (endpoint == null)
{
return null;
}
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return NetworkManager.ToIpEndPointInfo(endpoint);
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}
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private void ProcessResponse(IAsyncResult asyncResult)
{
#if NET46
var state = asyncResult.AsyncState as AsyncReceiveState;
try
{
var bytesRead = state.Socket.EndReceiveFrom(asyncResult, ref state.EndPoint);
var ipEndPoint = state.EndPoint as IPEndPoint;
state.TaskCompletionSource.SetResult(
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new SocketReceiveResult
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{
Buffer = state.Buffer,
ReceivedBytes = bytesRead,
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RemoteEndPoint = ToIpEndPointInfo(ipEndPoint)
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}
);
}
catch (ObjectDisposedException)
{
state.TaskCompletionSource.SetCanceled();
}
catch (Exception ex)
{
state.TaskCompletionSource.SetException(ex);
}
#endif
}
#endregion
#region Private Classes
private class AsyncReceiveState
{
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public AsyncReceiveState(Socket socket, EndPoint endPoint)
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{
this.Socket = socket;
this.EndPoint = endPoint;
}
public EndPoint EndPoint;
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public byte[] Buffer = new byte[8192];
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public Socket Socket { get; private set; }
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public TaskCompletionSource<SocketReceiveResult> TaskCompletionSource { get; set; }
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}
#endregion
}
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}