2014-01-17 21:18:43 +00:00
|
|
|
|
using System.Runtime.Serialization;
|
2014-02-07 03:10:13 +00:00
|
|
|
|
using MediaBrowser.Controller.Providers;
|
2014-01-17 21:18:43 +00:00
|
|
|
|
using MediaBrowser.Model.Configuration;
|
2013-12-26 16:53:23 +00:00
|
|
|
|
using System;
|
2013-09-21 21:00:04 +00:00
|
|
|
|
|
|
|
|
|
namespace MediaBrowser.Controller.Entities
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Class GameSystem
|
|
|
|
|
/// </summary>
|
2014-02-07 03:10:13 +00:00
|
|
|
|
public class GameSystem : Folder, IHasLookupInfo<GameSystemInfo>
|
2013-09-21 21:00:04 +00:00
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Return the id that should be used to key display prefs for this item.
|
|
|
|
|
/// Default is based on the type for everything except actual generic folders.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <value>The display prefs id.</value>
|
2014-01-17 21:18:43 +00:00
|
|
|
|
[IgnoreDataMember]
|
2013-09-21 21:00:04 +00:00
|
|
|
|
public override Guid DisplayPreferencesId
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return Id;
|
|
|
|
|
}
|
|
|
|
|
}
|
2013-09-22 16:49:55 +00:00
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Gets or sets the game system.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <value>The game system.</value>
|
|
|
|
|
public string GameSystemName { get; set; }
|
2013-10-01 23:33:50 +00:00
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Gets the user data key.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <returns>System.String.</returns>
|
|
|
|
|
public override string GetUserDataKey()
|
|
|
|
|
{
|
2013-10-05 00:44:43 +00:00
|
|
|
|
if (!string.IsNullOrEmpty(GameSystemName))
|
|
|
|
|
{
|
|
|
|
|
return "GameSystem-" + GameSystemName;
|
|
|
|
|
}
|
|
|
|
|
return base.GetUserDataKey();
|
2013-10-01 23:33:50 +00:00
|
|
|
|
}
|
2013-12-26 16:53:23 +00:00
|
|
|
|
|
|
|
|
|
protected override bool GetBlockUnratedValue(UserConfiguration config)
|
|
|
|
|
{
|
|
|
|
|
// Don't block. Determine by game
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2014-02-07 03:10:13 +00:00
|
|
|
|
|
|
|
|
|
public GameSystemInfo GetLookupInfo()
|
|
|
|
|
{
|
|
|
|
|
var id = GetItemLookupInfo<GameSystemInfo>();
|
|
|
|
|
|
|
|
|
|
id.Path = Path;
|
|
|
|
|
|
|
|
|
|
return id;
|
|
|
|
|
}
|
2013-09-21 21:00:04 +00:00
|
|
|
|
}
|
|
|
|
|
}
|