jellyfin-server/MediaBrowser.Api/HttpHandlers/AudioHandler.cs

320 lines
9.3 KiB
C#
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using System;
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using System.Collections.Generic;
using System.IO;
using System.Reflection;
using MediaBrowser.Api.Transcoding;
using MediaBrowser.Common.Configuration;
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using MediaBrowser.Common.Net.Handlers;
using MediaBrowser.Controller;
using MediaBrowser.Model.Entities;
namespace MediaBrowser.Api.HttpHandlers
{
public class AudioHandler : StaticFileHandler
{
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private Audio _LibraryItem;
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/// <summary>
/// Gets the library item that will be played, if any
/// </summary>
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private Audio LibraryItem
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{
get
{
if (_LibraryItem == null)
{
string id = QueryString["id"];
if (!string.IsNullOrEmpty(id))
{
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_LibraryItem = Kernel.Instance.GetItemById(Guid.Parse(id)) as Audio;
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}
}
return _LibraryItem;
}
}
public override string Path
{
get
{
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return TranscodedPath;
}
}
private string _TranscodedPath;
/// <summary>
/// Gets the library item that will be played, if any
/// </summary>
private string TranscodedPath
{
get
{
if (_TranscodedPath == null)
{
string originalMediaPath = LibraryItem == null ? base.Path : LibraryItem.Path;
if (!RequiresTranscoding())
{
_TranscodedPath = originalMediaPath;
}
else
{
string outputPath = GetOutputFilePath(originalMediaPath);
// Find the job in the list
TranscodingJob job = ApiService.GetTranscodingJob(outputPath);
if (job == null && !File.Exists(outputPath))
{
job = GetNewTranscodingJob(originalMediaPath, outputPath);
job.Start();
}
if (job != null)
{
job.WaitForExit();
}
_TranscodedPath = outputPath;
}
}
return _TranscodedPath;
}
}
public string AudioFormat
{
get
{
string val = QueryString["audiobitrate"];
if (string.IsNullOrEmpty(val))
{
return "mp3";
}
return val;
}
}
public int? AudioBitRate
{
get
{
string val = QueryString["audiobitrate"];
if (string.IsNullOrEmpty(val))
{
return null;
}
return int.Parse(val);
}
}
public int? NumAudioChannels
{
get
{
string val = QueryString["audiochannels"];
if (string.IsNullOrEmpty(val))
{
return null;
}
return int.Parse(val);
}
}
public int? AudioSampleRate
{
get
{
string val = QueryString["audiosamplerate"];
if (string.IsNullOrEmpty(val))
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{
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return 44100;
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}
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return int.Parse(val);
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}
}
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private static string _StreamsDirectory = null;
/// <summary>
/// Gets the folder path to where transcodes will be cached
/// </summary>
public static string StreamsDirectory
{
get
{
if (_StreamsDirectory == null)
{
_StreamsDirectory = System.IO.Path.Combine(ApplicationPaths.ProgramDataPath, "streams");
if (!Directory.Exists(_StreamsDirectory))
{
Directory.CreateDirectory(_StreamsDirectory);
}
}
return _StreamsDirectory;
}
}
private static string _FFMpegDirectory = null;
/// <summary>
/// Gets the folder path to ffmpeg
/// </summary>
public static string FFMpegDirectory
{
get
{
if (_FFMpegDirectory == null)
{
_FFMpegDirectory = System.IO.Path.Combine(ApplicationPaths.ProgramDataPath, "ffmpeg");
if (!Directory.Exists(_FFMpegDirectory))
{
Directory.CreateDirectory(_FFMpegDirectory);
// Extract ffmpeg
using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("MediaBrowser.Api.ffmpeg.ffmpeg.exe"))
{
using (FileStream fileStream = new FileStream(FFMpegPath, FileMode.Create))
{
stream.CopyTo(fileStream);
}
}
}
}
return _FFMpegDirectory;
}
}
private static string FFMpegPath
{
get
{
return System.IO.Path.Combine(FFMpegDirectory, "ffmpeg.exe");
}
}
private string GetOutputFilePath(string input)
{
string hash = Kernel.GetMD5(input).ToString();
if (AudioBitRate.HasValue)
{
hash += "_ab" + AudioBitRate;
}
if (NumAudioChannels.HasValue)
{
hash += "_ac" + NumAudioChannels;
}
if (AudioSampleRate.HasValue)
{
hash += "_ar" + AudioSampleRate;
}
string filename = hash + "." + AudioFormat.ToLower();
return System.IO.Path.Combine(StreamsDirectory, filename);
}
/// <summary>
/// Determines whether or not the original file requires transcoding
/// </summary>
private bool RequiresTranscoding()
{
// Only support skipping transcoding for library items
if (LibraryItem == null)
{
return true;
}
// If it's not in the same format, we need to transcode
if (!LibraryItem.Path.EndsWith(AudioFormat, StringComparison.OrdinalIgnoreCase))
{
return true;
}
// If the bitrate is greater than our desired bitrate, we need to transcode
if (AudioBitRate.HasValue)
{
if (AudioBitRate.Value < LibraryItem.BitRate)
{
return true;
}
}
// If the number of channels is greater than our desired channels, we need to transcode
if (NumAudioChannels.HasValue)
{
if (NumAudioChannels.Value < LibraryItem.Channels)
{
return true;
}
}
// If the sample rate is greater than our desired sample rate, we need to transcode
if (AudioSampleRate.HasValue)
{
if (AudioSampleRate.Value < LibraryItem.SampleRate)
{
return true;
}
}
// Yay
return false;
}
/// <summary>
/// Creates a new transcoding job
/// </summary>
private TranscodingJob GetNewTranscodingJob(string input, string output)
{
return new TranscodingJob()
{
InputFile = input,
OutputFile = output,
TranscoderPath = FFMpegPath,
Arguments = GetAudioArguments(input, output)
};
}
/// <summary>
/// Creates arguments to pass to ffmpeg
/// </summary>
private string GetAudioArguments(string input, string output)
{
List<string> audioTranscodeParams = new List<string>();
if (AudioBitRate.HasValue)
{
audioTranscodeParams.Add("-ab " + AudioBitRate.Value);
}
if (NumAudioChannels.HasValue)
{
audioTranscodeParams.Add("-ac " + NumAudioChannels.Value);
}
if (AudioSampleRate.HasValue)
{
audioTranscodeParams.Add("-ar " + AudioSampleRate.Value);
}
audioTranscodeParams.Add("-f " + AudioFormat);
return "-i \"" + input + "\" -vn " + string.Join(" ", audioTranscodeParams.ToArray()) + " \"" + output + "\"";
}
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}
}