jellyfin-server/MediaBrowser.Controller/Drawing/ImageProcessor.cs

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6.4 KiB
C#
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using MediaBrowser.Controller.Entities;
using MediaBrowser.Model.Entities;
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using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
namespace MediaBrowser.Controller.Drawing
{
public static class ImageProcessor
{
/// <summary>
/// Processes an image by resizing to target dimensions
/// </summary>
/// <param name="sourceImageStream">The stream containing the source image</param>
/// <param name="toStream">The stream to save the new image to</param>
/// <param name="width">Use if a fixed width is required. Aspect ratio will be preserved.</param>
/// <param name="height">Use if a fixed height is required. Aspect ratio will be preserved.</param>
/// <param name="maxWidth">Use if a max width is required. Aspect ratio will be preserved.</param>
/// <param name="maxHeight">Use if a max height is required. Aspect ratio will be preserved.</param>
/// <param name="quality">Quality level, from 0-100. Currently only applies to JPG. The default value should suffice.</param>
/// <param name="entity">The entity that owns the image</param>
/// <param name="imageType">The image type</param>
/// <param name="imageIndex">The image index (currently only used with backdrops)</param>
public static void ProcessImage(Stream sourceImageStream, Stream toStream, int? width, int? height, int? maxWidth, int? maxHeight, int? quality, BaseEntity entity, ImageType imageType, int imageIndex)
{
Image originalImage = Image.FromStream(sourceImageStream);
// Determine the output size based on incoming parameters
Size newSize = DrawingUtils.Resize(originalImage.Size, width, height, maxWidth, maxHeight);
Bitmap thumbnail;
// Graphics.FromImage will throw an exception if the PixelFormat is Indexed, so we need to handle that here
if (originalImage.PixelFormat.HasFlag(PixelFormat.Indexed))
{
thumbnail = new Bitmap(originalImage, newSize.Width, newSize.Height);
}
else
{
thumbnail = new Bitmap(newSize.Width, newSize.Height, originalImage.PixelFormat);
}
// Preserve the original resolution
thumbnail.SetResolution(originalImage.HorizontalResolution, originalImage.VerticalResolution);
Graphics thumbnailGraph = Graphics.FromImage(thumbnail);
thumbnailGraph.CompositingQuality = CompositingQuality.HighQuality;
thumbnailGraph.SmoothingMode = SmoothingMode.HighQuality;
thumbnailGraph.InterpolationMode = InterpolationMode.HighQualityBicubic;
thumbnailGraph.PixelOffsetMode = PixelOffsetMode.HighQuality;
thumbnailGraph.CompositingMode = CompositingMode.SourceOver;
thumbnailGraph.DrawImage(originalImage, 0, 0, newSize.Width, newSize.Height);
// Run Kernel image processors
if (Kernel.Instance.ImageProcessors.Any())
{
ExecuteAdditionalImageProcessors(thumbnail, thumbnailGraph, entity, imageType, imageIndex);
}
// Write to the output stream
SaveImage(originalImage.RawFormat, thumbnail, toStream, quality);
thumbnailGraph.Dispose();
thumbnail.Dispose();
originalImage.Dispose();
}
/// <summary>
/// Executes additional image processors that are registered with the Kernel
/// </summary>
/// <param name="bitmap">The bitmap holding the original image, after re-sizing</param>
/// <param name="graphics">The graphics surface on which the output is drawn</param>
/// <param name="entity">The entity that owns the image</param>
/// <param name="imageType">The image type</param>
/// <param name="imageIndex">The image index (currently only used with backdrops)</param>
private static void ExecuteAdditionalImageProcessors(Bitmap bitmap, Graphics graphics, BaseEntity entity, ImageType imageType, int imageIndex)
{
var baseItem = entity as BaseItem;
if (baseItem != null)
{
foreach (var processor in Kernel.Instance.ImageProcessors)
{
processor.ProcessImage(bitmap, graphics, baseItem, imageType, imageIndex);
}
}
else
{
foreach (var processor in Kernel.Instance.ImageProcessors)
{
processor.ProcessImage(bitmap, graphics, entity);
}
}
}
public static void SaveImage(ImageFormat originalImageRawFormat, Image newImage, Stream toStream, int? quality)
{
// Use special save methods for jpeg and png that will result in a much higher quality image
// All other formats use the generic Image.Save
if (ImageFormat.Jpeg.Equals(originalImageRawFormat))
{
SaveJpeg(newImage, toStream, quality);
}
else if (ImageFormat.Png.Equals(originalImageRawFormat))
{
newImage.Save(toStream, ImageFormat.Png);
}
else
{
newImage.Save(toStream, originalImageRawFormat);
}
}
public static void SaveJpeg(Image image, Stream target, int? quality)
{
if (!quality.HasValue)
{
quality = 90;
}
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using (var encoderParameters = new EncoderParameters(1))
{
encoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, quality.Value);
image.Save(target, GetImageCodecInfo("image/jpeg"), encoderParameters);
}
}
public static ImageCodecInfo GetImageCodecInfo(string mimeType)
{
ImageCodecInfo[] info = ImageCodecInfo.GetImageEncoders();
for (int i = 0; i < info.Length; i++)
{
ImageCodecInfo ici = info[i];
if (ici.MimeType.Equals(mimeType, StringComparison.OrdinalIgnoreCase))
{
return ici;
}
}
return info[1];
}
}
}