jellyfin-server/MediaBrowser.UI/Playback/ExternalPlayer/BaseExternalPlayer.cs

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7.9 KiB
C#
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using MediaBrowser.Model.Dto;
using MediaBrowser.Model.Logging;
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using MediaBrowser.UI.Configuration;
using MediaBrowser.UI.UserInput;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace MediaBrowser.UI.Playback.ExternalPlayer
{
/// <summary>
/// Class BaseExternalPlayer
/// </summary>
public abstract class BaseExternalPlayer : BaseMediaPlayer
{
protected BaseExternalPlayer(ILogger logger) : base(logger)
{
}
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/// <summary>
/// Gets a value indicating whether this instance can mute.
/// </summary>
/// <value><c>true</c> if this instance can mute; otherwise, <c>false</c>.</value>
public override bool CanMute
{
get { return false; }
}
/// <summary>
/// Gets a value indicating whether this instance can change volume.
/// </summary>
/// <value><c>true</c> if this instance can change volume; otherwise, <c>false</c>.</value>
public override bool CanControlVolume
{
get { return false; }
}
/// <summary>
/// Gets a value indicating whether this instance can close automatically.
/// </summary>
/// <value><c>true</c> if this instance can close automatically; otherwise, <c>false</c>.</value>
protected virtual bool CanCloseAutomatically
{
get
{
return false;
}
}
/// <summary>
/// Gets a value indicating whether [supports multi file playback].
/// </summary>
/// <value><c>true</c> if [supports multi file playback]; otherwise, <c>false</c>.</value>
public override bool SupportsMultiFilePlayback
{
get
{
return false;
}
}
/// <summary>
/// Gets the current process.
/// </summary>
/// <value>The current process.</value>
protected Process CurrentProcess { get; private set; }
/// <summary>
/// Gets the process start info.
/// </summary>
/// <param name="items">The items.</param>
/// <param name="options">The options.</param>
/// <param name="playerConfiguration">The player configuration.</param>
/// <returns>ProcessStartInfo.</returns>
protected virtual ProcessStartInfo GetProcessStartInfo(List<BaseItemDto> items, PlayOptions options, PlayerConfiguration playerConfiguration)
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{
return new ProcessStartInfo
{
FileName = playerConfiguration.Command,
Arguments = GetCommandArguments(items, options, playerConfiguration)
};
}
/// <summary>
/// Gets the command arguments.
/// </summary>
/// <param name="items">The items.</param>
/// <param name="options">The options.</param>
/// <param name="playerConfiguration">The player configuration.</param>
/// <returns>System.String.</returns>
protected virtual string GetCommandArguments(List<BaseItemDto> items, PlayOptions options, PlayerConfiguration playerConfiguration)
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{
var args = playerConfiguration.Args;
if (string.IsNullOrEmpty(args))
{
return string.Empty;
}
return GetCommandArguments(items, args);
}
/// <summary>
/// Gets the command arguments.
/// </summary>
/// <param name="items">The items.</param>
/// <param name="formatString">The format string.</param>
/// <returns>System.String.</returns>
protected string GetCommandArguments(List<BaseItemDto> items, string formatString)
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{
var paths = items.Select(i => "\"" + GetPathForCommandLine(i) + "\"");
return string.Format(formatString, string.Join(" ", paths.ToArray()));
}
/// <summary>
/// Gets the path for command line.
/// </summary>
/// <param name="item">The item.</param>
/// <returns>System.String.</returns>
protected virtual string GetPathForCommandLine(BaseItemDto item)
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{
return item.Path;
}
/// <summary>
/// Gets a value indicating whether this instance can queue.
/// </summary>
/// <value><c>true</c> if this instance can queue; otherwise, <c>false</c>.</value>
public override bool CanQueue
{
get { return false; }
}
/// <summary>
/// Gets a value indicating whether this instance can pause.
/// </summary>
/// <value><c>true</c> if this instance can pause; otherwise, <c>false</c>.</value>
public override bool CanPause
{
get { return false; }
}
/// <summary>
/// Gets a value indicating whether this instance can seek.
/// </summary>
/// <value><c>true</c> if this instance can seek; otherwise, <c>false</c>.</value>
public override bool CanSeek
{
get { return false; }
}
/// <summary>
/// Plays the internal.
/// </summary>
/// <param name="items">The items.</param>
/// <param name="options">The options.</param>
/// <param name="playerConfiguration">The player configuration.</param>
protected override void PlayInternal(List<BaseItemDto> items, PlayOptions options, PlayerConfiguration playerConfiguration)
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{
CurrentProcess = new Process
{
EnableRaisingEvents = true,
StartInfo = GetProcessStartInfo(items, options, playerConfiguration)
};
Logger.Info("{0} {1}", CurrentProcess.StartInfo.FileName, CurrentProcess.StartInfo.Arguments);
CurrentProcess.Start();
OnExternalPlayerLaunched();
if (!CanCloseAutomatically)
{
KeyboardListener.KeyDown += KeyboardListener_KeyDown;
}
CurrentProcess.Exited += CurrentProcess_Exited;
}
/// <summary>
/// Handles the KeyDown event of the KeyboardListener control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="KeyEventArgs" /> instance containing the event data.</param>
void KeyboardListener_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.MediaStop)
{
var playstate = PlayState;
if (playstate == PlayState.Paused || playstate == PlayState.Playing)
{
Stop();
}
}
}
/// <summary>
/// Handles the Exited event of the CurrentProcess control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
void CurrentProcess_Exited(object sender, EventArgs e)
{
var process = (Process)sender;
process.Dispose();
OnPlayerStopped(CurrentPlaylistIndex, CurrentPositionTicks);
}
/// <summary>
/// Stops the internal.
/// </summary>
/// <returns>Task.</returns>
protected override Task StopInternal()
{
return Task.Run(() => CurrentProcess.Kill());
}
/// <summary>
/// Called when [player stopped internal].
/// </summary>
protected override void OnPlayerStoppedInternal()
{
KeyboardListener.KeyDown -= KeyboardListener_KeyDown;
base.OnPlayerStoppedInternal();
}
/// <summary>
/// Called when [external player launched].
/// </summary>
protected virtual void OnExternalPlayerLaunched()
{
}
}
}