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using System ;
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using System.Collections.Generic ;
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using System.Globalization ;
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using System.Text ;
namespace Rssdp.Infrastructure
{
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/// <summary>
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/// Correctly implements the <see cref="IDisposable"/> interface and pattern for an object containing only managed resources, and adds a few common niceties not on the interface such as an <see cref="IsDisposed"/> property.
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/// </summary>
public abstract class DisposableManagedObjectBase : IDisposable
{
/// <summary>
/// Override this method and dispose any objects you own the lifetime of if disposing is true;
/// </summary>
/// <param name="disposing">True if managed objects should be disposed, if false, only unmanaged resources should be released.</param>
protected abstract void Dispose ( bool disposing ) ;
/// <summary>
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/// Throws and <see cref="ObjectDisposedException"/> if the <see cref="IsDisposed"/> property is true.
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/// </summary>
/// <seealso cref="IsDisposed"/>
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/// <exception cref="ObjectDisposedException">Thrown if the <see cref="IsDisposed"/> property is true.</exception>
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/// <seealso cref="Dispose()"/>
protected virtual void ThrowIfDisposed ( )
{
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if ( this . IsDisposed )
{
throw new ObjectDisposedException ( this . GetType ( ) . FullName ) ;
}
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}
/// <summary>
/// Sets or returns a boolean indicating whether or not this instance has been disposed.
/// </summary>
/// <seealso cref="Dispose()"/>
public bool IsDisposed
{
get ;
private set ;
}
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public string BuildMessage ( string header , Dictionary < string , string > values )
{
var builder = new StringBuilder ( ) ;
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const string ArgFormat = "{0}: {1}\r\n" ;
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builder . AppendFormat ( CultureInfo . InvariantCulture , "{0}\r\n" , header ) ;
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foreach ( var pair in values )
{
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builder . AppendFormat ( CultureInfo . InvariantCulture , ArgFormat , pair . Key , pair . Value ) ;
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}
builder . Append ( "\r\n" ) ;
return builder . ToString ( ) ;
}
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/// <summary>
/// Disposes this object instance and all internally managed resources.
/// </summary>
/// <remarks>
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/// <para>Sets the <see cref="IsDisposed"/> property to true. Does not explicitly throw an exception if called multiple times, but makes no promises about behavior of derived classes.</para>
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/// </remarks>
/// <seealso cref="IsDisposed"/>
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[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1063:ImplementIDisposableCorrectly", Justification = "We do exactly as asked, but CA doesn't seem to like us also setting the IsDisposed property. Too bad, it's a good idea and shouldn't cause an exception or anything likely to interfere with the dispose process.")]
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public void Dispose ( )
{
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IsDisposed = true ;
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Dispose ( true ) ;
}
}
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}