jellyfin-server/Jellyfin.Data/Entities/Permission.cs

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C#
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using System;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Runtime.CompilerServices;
namespace Jellyfin.Data.Entities
{
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public partial class Permission
{
partial void Init();
/// <summary>
/// Default constructor. Protected due to required properties, but present because EF needs it.
/// </summary>
protected Permission()
{
Init();
}
/// <summary>
/// Replaces default constructor, since it's protected. Caller assumes responsibility for setting all required values before saving.
/// </summary>
public static Permission CreatePermissionUnsafe()
{
return new Permission();
}
/// <summary>
/// Public constructor with required data
/// </summary>
/// <param name="kind"></param>
/// <param name="value"></param>
/// <param name="_user0"></param>
/// <param name="_group1"></param>
public Permission(Enums.PermissionKind kind, bool value, User _user0, Group _group1)
{
this.Kind = kind;
this.Value = value;
if (_user0 == null) throw new ArgumentNullException(nameof(_user0));
_user0.Permissions.Add(this);
if (_group1 == null) throw new ArgumentNullException(nameof(_group1));
_group1.GroupPermissions.Add(this);
Init();
}
/// <summary>
/// Static create function (for use in LINQ queries, etc.)
/// </summary>
/// <param name="kind"></param>
/// <param name="value"></param>
/// <param name="_user0"></param>
/// <param name="_group1"></param>
public static Permission Create(Enums.PermissionKind kind, bool value, User _user0, Group _group1)
{
return new Permission(kind, value, _user0, _group1);
}
/*************************************************************************
* Properties
*************************************************************************/
/// <summary>
/// Identity, Indexed, Required
/// </summary>
[Key]
[Required]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; protected set; }
/// <summary>
/// Backing field for Kind
/// </summary>
protected Enums.PermissionKind _Kind;
/// <summary>
/// When provided in a partial class, allows value of Kind to be changed before setting.
/// </summary>
partial void SetKind(Enums.PermissionKind oldValue, ref Enums.PermissionKind newValue);
/// <summary>
/// When provided in a partial class, allows value of Kind to be changed before returning.
/// </summary>
partial void GetKind(ref Enums.PermissionKind result);
/// <summary>
/// Required
/// </summary>
[Required]
public Enums.PermissionKind Kind
{
get
{
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Enums.PermissionKind value = _Kind;
GetKind(ref value);
return (_Kind = value);
}
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set
{
Enums.PermissionKind oldValue = _Kind;
SetKind(oldValue, ref value);
if (oldValue != value)
{
_Kind = value;
OnPropertyChanged();
}
}
}
/// <summary>
/// Required
/// </summary>
[Required]
public bool Value { get; set; }
/// <summary>
/// Required, ConcurrenyToken
/// </summary>
[ConcurrencyCheck]
[Required]
public uint RowVersion { get; set; }
public void OnSavingChanges()
{
RowVersion++;
}
/*************************************************************************
* Navigation properties
*************************************************************************/
public virtual event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
}