288 lines
11 KiB
C#
288 lines
11 KiB
C#
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//
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// Authors:
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// Alan McGovern alan.mcgovern@gmail.com
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// Ben Motmans <ben.motmans@gmail.com>
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// Nicholas Terry <nick.i.terry@gmail.com>
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//
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// Copyright (C) 2006 Alan McGovern
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// Copyright (C) 2007 Ben Motmans
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// Copyright (C) 2014 Nicholas Terry
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Net;
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using Mono.Nat.Upnp;
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using System.Diagnostics;
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using System.Net.Sockets;
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using System.Net.NetworkInformation;
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using MediaBrowser.Controller.Dlna;
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namespace Mono.Nat
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{
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internal class UpnpSearcher : ISearcher
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{
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private const int SearchPeriod = 5 * 60; // The time in seconds between each search
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static UpnpSearcher instance = new UpnpSearcher();
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public static List<UdpClient> sockets = CreateSockets();
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public static UpnpSearcher Instance
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{
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get { return instance; }
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}
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public event EventHandler<DeviceEventArgs> DeviceFound;
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public event EventHandler<DeviceEventArgs> DeviceLost;
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private List<INatDevice> devices;
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private Dictionary<IPAddress, DateTime> lastFetched;
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private DateTime nextSearch;
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private IPEndPoint searchEndpoint;
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UpnpSearcher()
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{
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devices = new List<INatDevice>();
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lastFetched = new Dictionary<IPAddress, DateTime>();
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//searchEndpoint = new IPEndPoint(IPAddress.Parse("239.255.255.250"), 1900);
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searchEndpoint = new IPEndPoint(IPAddress.Parse("239.255.255.250"), 1900);
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}
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static List<UdpClient> CreateSockets()
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{
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List<UdpClient> clients = new List<UdpClient>();
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try
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{
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foreach (NetworkInterface n in NetworkInterface.GetAllNetworkInterfaces())
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{
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foreach (UnicastIPAddressInformation address in n.GetIPProperties().UnicastAddresses)
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{
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if (address.Address.AddressFamily == AddressFamily.InterNetwork)
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{
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try
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{
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clients.Add(new UdpClient(new IPEndPoint(address.Address, 0)));
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}
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catch
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{
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continue; // Move on to the next address.
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}
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}
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}
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}
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}
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catch (Exception)
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{
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clients.Add(new UdpClient(0));
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}
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return clients;
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}
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public void Search()
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{
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foreach (UdpClient s in sockets)
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{
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try
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{
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Search(s);
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}
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catch
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{
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// Ignore any search errors
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}
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}
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}
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void Search(UdpClient client)
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{
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nextSearch = DateTime.Now.AddSeconds(SearchPeriod);
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byte[] data = DiscoverDeviceMessage.EncodeSSDP();
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// UDP is unreliable, so send 3 requests at a time (per Upnp spec, sec 1.1.2)
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for (int i = 0; i < 3; i++)
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client.Send(data, data.Length, searchEndpoint);
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}
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public IPEndPoint SearchEndpoint
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{
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get { return searchEndpoint; }
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}
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public void Handle(IPAddress localAddress, UpnpDeviceInfo deviceInfo, IPEndPoint endpoint)
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{
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// No matter what, this method should never throw an exception. If something goes wrong
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// we should still be in a position to handle the next reply correctly.
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try
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{
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/* For UPnP Port Mapping we need ot find either WANPPPConnection or WANIPConnection.
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Any other device type is no good to us for this purpose. See the IGP overview paper
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page 5 for an overview of device types and their hierarchy.
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http://upnp.org/specs/gw/UPnP-gw-InternetGatewayDevice-v1-Device.pdf */
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/* TODO: Currently we are assuming version 1 of the protocol. We should figure out which
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version it is and apply the correct URN. */
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/* Some routers don't correctly implement the version ID on the URN, so we only search for the type
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prefix. */
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// We have an internet gateway device now
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UpnpNatDevice d = new UpnpNatDevice(localAddress, deviceInfo, endpoint, string.Empty);
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if (devices.Contains(d))
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{
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// We already have found this device, so we just refresh it to let people know it's
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// Still alive. If a device doesn't respond to a search, we dump it.
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devices[devices.IndexOf(d)].LastSeen = DateTime.Now;
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}
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else
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{
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// If we send 3 requests at a time, ensure we only fetch the services list once
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// even if three responses are received
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if (lastFetched.ContainsKey(endpoint.Address))
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{
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DateTime last = lastFetched[endpoint.Address];
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if ((DateTime.Now - last) < TimeSpan.FromSeconds(20))
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return;
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}
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lastFetched[endpoint.Address] = DateTime.Now;
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// Once we've parsed the information we need, we tell the device to retrieve it's service list
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// Once we successfully receive the service list, the callback provided will be invoked.
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NatUtility.Log("Fetching service list: {0}", d.HostEndPoint);
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d.GetServicesList(DeviceSetupComplete);
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}
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}
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catch (Exception ex)
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{
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NatUtility.Log("Unhandled exception when trying to decode a device's response Send me the following data: ");
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NatUtility.Log("ErrorMessage:");
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NatUtility.Log(ex.Message);
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}
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}
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public void Handle(IPAddress localAddress, byte[] response, IPEndPoint endpoint)
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{
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// Convert it to a string for easy parsing
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string dataString = null;
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// No matter what, this method should never throw an exception. If something goes wrong
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// we should still be in a position to handle the next reply correctly.
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try {
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string urn;
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dataString = Encoding.UTF8.GetString(response);
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if (NatUtility.Verbose)
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NatUtility.Log("UPnP Response: {0}", dataString);
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/* For UPnP Port Mapping we need ot find either WANPPPConnection or WANIPConnection.
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Any other device type is no good to us for this purpose. See the IGP overview paper
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page 5 for an overview of device types and their hierarchy.
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http://upnp.org/specs/gw/UPnP-gw-InternetGatewayDevice-v1-Device.pdf */
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/* TODO: Currently we are assuming version 1 of the protocol. We should figure out which
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version it is and apply the correct URN. */
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/* Some routers don't correctly implement the version ID on the URN, so we only search for the type
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prefix. */
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string log = "UPnP Response: Router advertised a '{0}' service";
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StringComparison c = StringComparison.OrdinalIgnoreCase;
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if (dataString.IndexOf("urn:schemas-upnp-org:service:WANIPConnection:", c) != -1) {
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urn = "urn:schemas-upnp-org:service:WANIPConnection:1";
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NatUtility.Log(log, "urn:schemas-upnp-org:service:WANIPConnection:1");
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} else if (dataString.IndexOf("urn:schemas-upnp-org:service:WANPPPConnection:", c) != -1) {
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urn = "urn:schemas-upnp-org:service:WANPPPConnection:1";
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NatUtility.Log(log, "urn:schemas-upnp-org:service:WANPPPConnection:");
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} else
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return;
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// We have an internet gateway device now
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UpnpNatDevice d = new UpnpNatDevice(localAddress, dataString, urn);
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if (devices.Contains(d))
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{
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// We already have found this device, so we just refresh it to let people know it's
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// Still alive. If a device doesn't respond to a search, we dump it.
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devices[devices.IndexOf(d)].LastSeen = DateTime.Now;
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}
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else
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{
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// If we send 3 requests at a time, ensure we only fetch the services list once
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// even if three responses are received
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if (lastFetched.ContainsKey(endpoint.Address))
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{
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DateTime last = lastFetched[endpoint.Address];
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if ((DateTime.Now - last) < TimeSpan.FromSeconds(20))
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return;
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}
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lastFetched[endpoint.Address] = DateTime.Now;
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// Once we've parsed the information we need, we tell the device to retrieve it's service list
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// Once we successfully receive the service list, the callback provided will be invoked.
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NatUtility.Log("Fetching service list: {0}", d.HostEndPoint);
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d.GetServicesList(DeviceSetupComplete);
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}
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}
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catch (Exception ex)
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{
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Trace.WriteLine("Unhandled exception when trying to decode a device's response Send me the following data: ");
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Trace.WriteLine("ErrorMessage:");
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Trace.WriteLine(ex.Message);
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Trace.WriteLine("Data string:");
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Trace.WriteLine(dataString);
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}
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}
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public DateTime NextSearch
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{
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get { return nextSearch; }
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}
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private void DeviceSetupComplete(INatDevice device)
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{
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lock (this.devices)
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{
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// We don't want the same device in there twice
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if (devices.Contains(device))
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return;
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devices.Add(device);
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}
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OnDeviceFound(new DeviceEventArgs(device));
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}
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private void OnDeviceFound(DeviceEventArgs args)
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{
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if (DeviceFound != null)
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DeviceFound(this, args);
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}
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public NatProtocol Protocol
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{
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get { return NatProtocol.Upnp; }
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}
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}
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}
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