jellyfin-server/Emby.Common.Implementations/Net/NetSocket.cs

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using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using Emby.Common.Implementations.Networking;
using MediaBrowser.Model.Net;
using MediaBrowser.Model.Logging;
namespace Emby.Common.Implementations.Net
{
public class NetSocket : ISocket
{
public Socket Socket { get; private set; }
private readonly ILogger _logger;
public NetSocket(Socket socket, ILogger logger)
{
Socket = socket;
_logger = logger;
}
public IpEndPointInfo LocalEndPoint
{
get
{
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return NetworkManager.ToIpEndPointInfo((IPEndPoint)Socket.LocalEndPoint);
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}
}
public IpEndPointInfo RemoteEndPoint
{
get
{
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return NetworkManager.ToIpEndPointInfo((IPEndPoint)Socket.RemoteEndPoint);
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}
}
public void Close()
{
#if NET46
Socket.Close();
#else
Socket.Dispose();
#endif
}
public void Shutdown(bool both)
{
if (both)
{
Socket.Shutdown(SocketShutdown.Both);
}
else
{
// Change interface if ever needed
throw new NotImplementedException();
}
}
public void Listen(int backlog)
{
Socket.Listen(backlog);
}
public void Bind(IpEndPointInfo endpoint)
{
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var nativeEndpoint = NetworkManager.ToIPEndPoint(endpoint);
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Socket.Bind(nativeEndpoint);
}
private SocketAcceptor _acceptor;
public void StartAccept(Action<ISocket> onAccept, Func<bool> isClosed)
{
_acceptor = new SocketAcceptor(_logger, Socket, onAccept, isClosed);
_acceptor.StartAccept();
}
public void Dispose()
{
Socket.Dispose();
}
}
}